Warcross (Warcross #1)(91)
I stare, heart pounding. I carefully stash each of my three new power-ups into my inventory, locked up behind multiple shells. Then I wait in my virtual room, sending out pings and invites every few seconds to the accounts of my teammates.
For a while, no one appears. Had it locked them out of everything? Were they caught?
Roshan materializes, followed by Hammie. Then, at last, Asher. They no longer look like security bots—they’ve thrown off the shell now. I break into a smile. I’ve never worked with anyone else on a hunt before—but now, with my teammates on my side, it seems that much easier.
Asher speaks first. “Well?” He peers at me with a raised eyebrow. “I hope you got something useful after all that trouble.”
I nod, then bring up my inventory to show them what I have.
Asher’s eyes widen, while Roshan mutters a swear. “Tremaine had better be telling the truth about the file he sent you,” he says.
“Truth or not,” Hammie adds, “the final will be an interesting one with these in the mix.”
“If these won’t help us beat Zero,” I say, “then nothing will.”
29
With all the scandals happening, the final between Team Phoenix Riders and Team Andromeda is already poised to be the most widely watched game in Warcross history. The news is reporting nothing today except for footage and reels about the games, each station frantically trying to outdo the next, channels in every language and country. It feels like the entire world has paused to tune in. Across Tokyo, shops and restaurants close as if it’s a national holiday. People who can’t log in easily at home now crowd into internet cafés and bars, their lenses on. The city is lit up with icons, the symbols clustering in the areas where the most people have gathered.
I step away from the window of my hotel room and go back to sit on the couch. I’m holed up in one of Tokyo’s dozen downtowns, registered under a false name at this hotel. As far as I know, Hideo thinks I’ve headed back to New York. Since our conversation in the hospital, he has only sent me one message.
Stay away, Emika. Please believe me.
Now I stare at a transparent clock displayed near the center of my vision, counting down the time. Just a few short weeks ago, I’d accidentally glitched myself into the opening ceremony game for this year’s tournaments. Now, there are only five minutes until the final game starts. Five minutes before I need to glitch myself into the game—only this time, I’m doing it on purpose. I double-check everything, making sure I’ve turned on my recording function. I’m storing today’s game as a new Memory World in my account. If things go wrong in the game today because of Zero, at least I’ll have a recording to study.
That is, if his virus doesn’t hit me first.
Finally, words hover over my view.
Warcross Championships VIII Final
PHOENIX RIDERS vs ANDROMEDA
I take a deep breath. “Here we go,” I murmur. Then I reach out, tap the words with a finger, and the world around me goes dark.
I hear the whistle of the wind before I see anything. Then, the world fades into view and I’m standing on a ledge, looking down into a perfectly circular lake surrounded on all sides by sheer metal walls hundreds of feet high. When I look behind me, I realize that there is nothing but open ocean on the other side of the walls.
In the center of the circular lake, ten steel bridges—none of them connected—extend out to the walls like a star. They each lead to a tall, metal hangar door embedded in the wall, spaced out evenly. Security bots stand on either side of each enormous door. As I watch, power-ups materialize over the steel walls and along the edge of the lake’s waters, the colorful marbles lining the bridges both over and under. I double-check the power-ups in my own inventory. All there.
Let’s tear through Tokyo from zero to sixty / yeah, like we’re running out of time in this city.
The intro music playing all around us makes the hairs rise on the back of my neck. Ren’s new track, to activate the rigged Artifacts.
Let’s go out with a bang / yeah, it’s time to go out with a bang.
It takes me a while to notice the roar of the audience’s cheers thundering all around the landscape. The ever-present announcer voices come on, as excited as ever.
“Ladies and gentlemen,” they declare. “Welcome to the Silver Circle!”
Down below, the players finally flicker into view. Each one appears standing on a bridge, near the center of the lake where they do not connect. The Andromedans are unmistakable in scarlet-red suits—their captain, Shahira, has her scarf pinned tightly back and her team’s scarlet-ruby Artifact hanging over her head, while their Fighter, Ivo Erikkson, has his hair slicked back and a scowl on. My heart sits in my throat as my gaze turns to my teammates. Their suits are blue, a stark contrast against the steel walls around them. Asher (bearing the Riders’ blue diamond Artifact over his head), Hammie, Roshan. Then, the two new additions. Jackie Nguyen, to replace Ren. And my replacement—Brennar Lyons, their new Architect.
Ready? It’s Asher, contacting me through an encrypted channel I set up for him. His message shows up as transparent white text in the bottom of my view.
I nod, even though I’m not sure I am. I hope so, I reply. I bring up my inventory of precious power-ups.
When I get in, pass me your Artifact.