Warcross (Warcross #1)(90)
This time, the starting bid is 500,000 notes.
Again, the auctioneer calls out the rapidly rising bids. Again, it boils down to a few active bidders. I’m one of them. The bid rises to 720,000 as I face off against one other opponent, and yet still, he won’t back down. Finally, in frustration, I throw down an amount that I know is much more than the power-up is worth.
“Sold—for eight eighty!” the auctioneer exclaims. 880,000 notes.
I wince at the dent this makes in my funds, then check my backpack to make sure both items are properly stored. In real life, I run a scan to see if anyone is trying to break into my inventory. Rich users will sometimes come in here and clear out several big items. Other users will then lie in wait until the rich user has turned his back, then hack into his inventory and steal those power-ups. A couple of avatars have already turned their attention to me after my two purchases, and their interest makes the hairs rise on the back of my neck.
I have less than 200,000 notes left, which won’t buy me anything big enough to be worth using in the final game. So instead I look around, wondering who I might be able to target in order to steal myself one more valuable power-up. Finally, I settle on an auction happening for an item that makes me light up. I’ve never even heard of this one before—leading me to believe it has to be a prototype or even an illegal, user-created item.
Play God: N751,000. 14 Bids.
This power-up gives you the temporary power to manipulate anything and everything in a Warcross level. Perfect.
The auction is almost done, having narrowed to two users, but this time I stand by as an onlooker, watching behind the security bots as the price continues to climb. Eventually, it tapers off, stuck on nearly a million notes as one of the users hesitates.
“Do I hear a million?” the auctioneer shouts. “An even million? No?” He counts down—and when it looks like no one else will take it, he points out the winner. “Sold, for nine ninety!”
The winning bidder is a tall man wearing a plaid coat. As he pockets the power-up and turns away, I edge my way closer without drawing the attention of the security bots. In real life, I’m typing furiously, trying to find a moment when the man is alone and vulnerable. The security bots continue their randomized rotations; some of the assets being used to guard this auction now drift off to patrol another one that has just started.
At last, I see my window—a gap where two security bots have turned away and left a narrow, clear path to the man. I head toward him, increasing my pace as I draw closer. Then, right as he’s about to turn around, I lunge forward and grab for his suitcase.
An ordinary avatar wouldn’t have nearly the strength to do such a thing. But I’ve built up years of code on my avatar, programming myself for just this kind of grab. So when my hand closes on his suitcase’s handle, I twist hard—and the suitcase comes away in my grasp.
The man’s no fool, though. No one who spends a million notes on a power-up can be. Instantly, two other avatars near us whirl on me. He has hidden security of his own here. I twirl barely out of their reach before I make a beeline for the exit. If I can get back inside the black tunnel, where the security bots can’t go, I can make it out of here with my items intact.
One of the avatars whips out a dagger and lunges, ready to tear through me. I sidestep, but the second avatar catches me by the leg and yanks me off balance. The world topples around me, and I’m suddenly staring at the room from the floor. I kick out—at the same time, I type frantically. But nothing I can do right now will increase my security beyond what it already is; there’s simply no time. Around us, the security bots have noticed the scuffle and gather instantaneously near the entrance, sealing the tent in. Others rush to me, the mechanical women’s eyes flashing, their black parasols spinning like razor-sharp blades. Their hands clamp down on my arms. I kick out as the man bends down to grab the suitcase’s handle. His two helpers seize my backpack.
Suddenly, one of the security bots holding me slashes out at the man with the edge of her parasol. I yelp as it slices clean through his arm. They are pixels, of course—but the man still falls backward, his left hand now cut off from the rest of the space, useless. I look at the bot in surprise, but it ignores me and attacks the other two avatars before turning on the other bots.
“Go, Em!” it shouts at me.
My heart leaps. It’s not a bot at all. It’s Roshan’s voice.
I scramble to my feet and hurtle toward the exit. Another bot covers my escape—it’s Hammie. Then, a third. Asher! Their protection throws off the attacks from the others, which don’t seem ready to counterattack several of their own. I slip between two security bots that have rushed into the fray but are still unsure how to handle the hijacked bots. Then I’m at the entrance, and the sounds of everything behind me fade away.
I follow the number of steps and turns out of the entrance, and then burst through the front tent flaps to find myself deposited back in the narrow alley. The twins standing at the entrance don’t pay attention to me. Hastily, I bring up a dialog and log myself out of the Dark World. Everything around me turns black—and an instant later, I’m back in my virtual personal room.
I still have the suitcase. I still have my backpack. My items are here.
I set to work unlocking the suitcase. I can’t hang on to it for much longer without attracting more suspicion. After several attempts, the suitcase finally pops open. Inside is the Play God power-up, blue and beautiful, its swirling clouds smudging underneath my fingertips.