The Crystal Shard(The Icewind Dale Trilogy 1)(70)



Caer-Konig and Caer-Dineval were burning.




Caer-Dineval's fleet trolled the southernmost waters of Lac Dinneshere, taking advantage of the areas left open when the people of Easthaven fled to Bryn Shander.

Caer-Konig's ships were fishing their familiar grounds by the lake's northern banks. They were the first to see the coming doom.

Like an angry swarm of bees, Kessell's foul army swept right around the northern bend of Lac Dinneshere and roared down Icewind Pass.

"Up anchor!" cried Schermont and many other ship's captains as soon as they had recovered from the initial shock. But they knew even then that they could not get back in time.

The leading arm of the goblin army tore into Caer -  Konig.

The men on the boats saw the flames leap up as buildings were put to the torch. They heard the blood-crazed hoots of the vile invaders.

They heard the dying screams of their kin.

The women, children, and old men who were in Caer-Konig had no thoughts of resistance. They ran. For their lives, they ran. And the goblins chased them and cut them down.

Giants and ogres rushed down to the docks, squashing the pitiful humans who beckoned helplessly to the returning fleet, or forcing them into the cold death of the lake's waters.

The giants carried huge sacks, and as the brave fishermen rushed into port, their vessels were pummeled and crippled by hurled boulders.

Goblins continued to flow into the doomed city, yet the bulk of the vast army's trailing edge flowed past and continued on toward the second town, Caer-Dineval. By this time, the people in Caer-Dineval had seen the smoke and heard the screams and were already in full flight to Bryn Shander, or out on the docks begging their sailors to come home.

But Caer-Dineval's fleet, though they caught the strength of the east wind in their rush back across the lake, had miles of water before them. The fishermen saw the pillars of smoke growing over Caer-Konig, and many suspected what was happening and understood that their flight, even with their sails so full of wind, would be in vain. Still, groans of shock and disbelief could be heard on every deck when the black cloud began its ominous climb from the northernmost sections of Caer-Dineval.

Then Schermont made a gallant decision. Accepting that his own town was doomed, he offered his help to his neighbors. "We can not get in!" he cried to a captain of a nearby ship. "Pass the word: away south! Dineval's docks are yet clear!"

* * *

From a parapet on Bryn Shander's wall, Regis, Cassius, Agorwal, and Glensather watched in horror as the wicked force flowed down the stretch away from the two sacked cities, gaining on the fleeing people of Caer-Dineval.

"Open the gates, Cassius!" Agorwal cried. "We must go out to them! They have no chance of gaining the city unless we slow the pursuit!"

"Nay," replied Cassius somberly, painfully aware of his greater responsibilities. "Every man is needed to defend the city. To go out onto the open plain against such overwhelming numbers would be futile. The towns on Lac Dinneshere are doomed!"

"They are helpless!" Agorwal shot back. "Who are we if we can not defend our kinfolk? What right do we have to stand watching from behind this wall while our people are slaughtered?"

Cassius shook his head, resolute in his decision to protect Bryn Shander.

But then other refugees came running down the second pass, Bremen's Run, fleeing the open town of Termalaine in their hysteria when they saw the cities across the way put to the torch. More than a thousand refugees were now within sight of Bryn Shander. Judging their speed and the distance remaining, Cassius estimated that they would converge on the wide field just below the principle city's northern gates.

Where the goblins would catch them.

"Go," he told Agorwal. Bryn Shander couldn't spare the men, but the field would soon run red with the blood of women and children.

Agorwal led his valiant men down the northeastern road in search of a defensible position where they could dig in. They chose a small ridge, actually more like a crest where the road dipped slightly. Entrenched and ready to fight and die, they waited as the last of the refugees ran past, terrified, screaming because they believed they had no chance of reaching the safety of the city before the goblins descended upon them.

Smelling human blood, the fastest runners of the invading army were right behind the trailing people, mostly mothers clutching their babies. Intent on their easy victims, the lead monsters never even noticed Agorwal's force until the waiting warriors were upon them.

By then it was too late.

The brave men of Termalaine caught the goblins in a crossfire of bows and then followed Agorwal into a fierce sword rush. They fought fearlessly, as men who had accepted what fate had dealt them. Dozens of monsters lay dead in their tracks and more fell with each passing minute as the enraged warriors pressed into their ranks.

But the line seemed endless. As one goblin fell, two replaced it. The men of Termalaine were soon engulfed in a sea of goblins.

Agorwal gained a high point and looked back toward the city. The fleeing women were a good distance across the field, but moving slowly. If his men broke their ranks and fled, they would overtake the refugees before the slopes of Bryn Shander. And the monsters would be right behind.

"We must go out and support Agorwal!" Glensather yelled at Cassius. But this time the spokesman from Bryn Shander remained resolute.

"Agorwal has accomplished his mission," Cassius responded. "The refugees will make the wall. I'll not send more men out to die! Even if the combined strength of all of Ten-Towns were on the field, it would not be able to defeat the foe before us!" Already the wise spokesman understood that they could not fight Kessell on even terms.

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