The Cruel Prince (The Folk of the Air #1)(89)
The Roach grunts but doesn’t seem inclined to contradict me. He signals with one clawed hand for Cardan to return to the table. The prince staggers, pushing off the wall to get there. I make sure all the sharp things are where I left them, and then I head for the door. When I look back, I see Cardan’s hands are deftly splitting the deck of cards, but his glittering black eyes are on me.
I walk to the Lake of Masks and sit on one of the black rocks over the water. The setting sun has lit the sky on fire, set the tops of the trees ablaze.
For a long time, I just sit there, watching the waves lap at the shoreline. I take deep breaths waiting for my mind to settle, for my head to clear. Overhead, I hear the trilling of birds calling to one another as they roost for the night and see glowing lights kindle in hollow knotholes as sprites come awake.
Balekin cannot become the High King, not if there’s anything I can do about it. He loves cruelty and hates mortals. He would be a terrible ruler. For now, there are rules dictating our interactions with the human world—those rules could change. What if bargains were no longer needed to steal mortals away? What if anyone could be taken, at any time? It used to be like that; it still is in some places. The High King could make both worlds far worse than they are, could favor the Unseelie Courts, could sow discord and terror for a thousand years.
So, instead, what if I turn Cardan over to Madoc?
He would put Oak on the throne and then rule as a tyrannical and brutal regent. He would make war on the Courts that resisted swearing to the throne. He would raise Oak in enough bloodshed that he would turn into someone like Madoc, or perhaps someone more secretly cruel, like Dain. But he would be better than Balekin. And he would make a fair bargain with me and with the Court of Shadows, if only for my sake. And I—what would I do?
I could go with Vivi, I suppose.
Or I could bargain to be a knight. I could stay and help protect Oak, help insulate him from Madoc’s influence. Of course, I would have little power to do that.
What would happen if I cut Madoc out of the picture? That would mean no gold for the Court of Shadows, no bargains with anyone. It would mean getting the crown somehow and putting it on Oak’s head. And then what? Madoc would still become regent. I couldn’t stop him. Oak would still listen to him. Oak would still become his puppet, still be in danger.
Unless—unless somehow Oak could be crowned and spirited away from Faerie. Be the High King in exile. Once Oak was grown and ready, he could return, aided by the power of the Greenbriar crown. Madoc might still be able to assert some authority over Faerie until Oak got back, but he wouldn’t be able to make Oak as bloodthirsty, as inclined toward war. He wouldn’t have the absolute authority that he’d have as a regent with the High King beside him. And since Oak would have been reared in the human world, when he came back to Faerie, hopefully he’d be at least somewhat sympathetic to the place where he was raised and the people he met there.
Ten years. If we could keep Oak out of Faerie for ten years, he could grow into the person he’s going to be.
Of course, by then, he might have to fight to get his throne back. Someone—probably Madoc, possibly Balekin, maybe even one of the other minor kings or queens—could squat there like a spider, consolidating power.
I squint at the black water. If only there were a way to keep the throne unoccupied for long enough that Oak becomes his own person, without Madoc making war, without any regent at all.
I stand up, having made my decision. For good or ill, I know what I am going to do. I have my plan. Madoc would not approve of this strategy. It’s not the kind he likes, where there are multiple ways to win. It’s the kind where there’s only one way, and it’s kind of a long shot.
As I stand, I catch my own reflection in the water. I look again and realize that it can’t be me. The Lake of Masks never shows you your own face. I creep closer. The full moon is bright in the sky, bright enough to show me my mother looking back at me. She’s younger than I remember her. And she’s laughing, calling over someone I cannot see.
Through time, she points at me. When she speaks, I can read her lips. Look! A human girl. She appears delighted.
Then Madoc’s reflection joins hers, his hand going around her waist. He looks no younger then, but there is an openness in his face that I have never seen. He waves to me.
I am a stranger to them.
Run! I want to shout. But, of course, that’s the one thing I don’t need to tell her to do.
The Bomb looks up when I enter. She’s sitting at the wooden table, measuring out a grayish powder. Beside her are several spun glass globes, corked shut. Her magnificent white hair is tied up with what looks like a piece of dirty string. A smear of grime streaks over her nose.
“The rest of them are in the back,” she says. “With the princeling, getting some sleep.”
I sit down at the table with a sigh. I’d been tensed up to explain myself, and now all that energy has nowhere to go. “Is there anything around to eat?”
She gives me a quick grin as she fills another globe and sets it gingerly in a basket by her feet. “The Ghost picked up some black bread and butter. We ate the sausages, and the wine’s gone, but there might still be some cheese.”
I rummage through the cupboard, take out the food, and then eat it mechanically. I pour myself a cup of bracing and bitter fennel tea. It makes me feel a little steadier. I watch her make explosives for a while. As she works, she whistles a little, off-key. It’s odd to hear; most of the Folk are musically gifted, but I like her tune better for being imperfect. It seems happier, easier, less haunting.
Holly Black's Books
- Book of Night
- How the King of Elfhame Learned to Hate Stories (The Folk of the Air, #3.5)
- The Queen of Nothing (The Folk of the Air #3)
- How the King of Elfhame Learned to Hate Stories (The Folk of the Air, #3.5)
- The Wicked King (The Folk of the Air #2)
- The Cruel Prince (The Folk of the Air #1)
- The Golden Tower (Magisterium #5)
- The Silver Mask (Magisterium #4)
- The Copper Gauntlet (Magisterium #2)
- The Bronze Key (Magisterium #3)