Pump Six and Other Stories(61)
Dinosaur.
Toys.
Stuffed animals.
Nothing. Nobody sells stuff like that dinosaur. But I've run into two of them now.
Monkeys scamper over the roof of my car. One of them lands on my forward impact rails and looks at me, yellow eyes wide, before another jumps it and they fall off the carbon petal pullout where I'm parked. Somewhere down below, suburban crumble keeps small herds of them. I remember when this area was tundra. It was a long time ago. I've talked to techs in the carbon sink business who talk about flipping the climate and building an icecap, but it's a slow process, an accretion of centuries most likely. Assuming I don't get shot by a crazy mom or a nithead, I'll see it happen. But for now, it's monkeys and jungle.
Forty-eight hours on call and two more cleanups and Alice wants me to take the weekend off and play, but I can't. I'm living on perkies, now. She feels good about her work, and wants me all day. We've done it before. Lying together, enjoying the silence and our own company, the pleasure of just being together with nothing needing to be done. There's something wonderful about peace and silence and sea breezes twisting the curtains on the balcony.
I should go home. In a week, maybe, she'll be back at worrying, doubting herself, thrashing herself to work harder, to practice longer, to listen and feel and move inside of music that's so complex it might as well be the mathematics of chaos for anyone but her. But in reality, she has time. All the time in the world, and it makes me happy that she has it, that fifteen years isn't too long to prepare for something as heartstoppingly beautiful as what she did with Telogo.
I want to spend this time with her, to enjoy her bliss. But I don't want to go back and sleep with that dinosaur. I can't.
I call her from the cruiser.
"Alice?"
She looks out at me from the dash. "Are you coming home? I could meet you for lunch."
"Do you know where Maria got that dinosaur toy?"
She shrugs. "Maybe one of the shops on the Span? Why?"
"Just wondering." I pause. "Could you go get it for me?"
"Why? Why can't we do something fun? I'm on vacation. I just had my rejoo. I feel great. If you want to see my dinosaur, why don't you come home and get it?"
"Alice, please."
Scowling, she disappears from the screen. In a few minutes she's back, holding it up to the screen, shoving it in my face. I can feel my heart beating faster. It's cool in the cruiser, but I break into a sweat when I see the dinosaur on the screen. I clear my throat. "What's it say on the tag?"
Frowning, she turns the thing over, runs her fingers through its fur. She holds up the tag to the camera. It comes in blurry as the camera focuses, then it's there, clear and sharp. "Ipswitch Collectibles."
Of course. Not a toy at all.
The woman who runs Ipswitch is old, as old a rejoo as I've ever met. The wrinkles on her face look so much like plastic that it's hard to tell what's real and what may be a mask. Her eyes are sunken little blue coals and her hair is so white I think of weddings and silk. She must have been ninety when rejoo hit.
Whatever the name of it, Ipswitch Collectibles is full of toys: dolls staring down from their racks, different faces and shapes and colors of hair, some of them soft, some of them made of hard bright plastics; tiny trains that run around miniature tracks and spout steam from their pinky-sized smokestacks; figurines from old-time movies and comics in action poses: Superman, Dolphina, Rex Mutinous. And, under a shelf of hand-carved wooden cars, a bin full of stuffed dinosaurs in green and blue and red. A tyrannosaurus rex. A pterodactyl. The brontosaurus.
"I've got a few stegosauruses in the back."
I look up, startled. The old woman watches me from behind the counter, a strange wrinkly buzzard, studying me with those sharp blue eyes, examining me like I'm carrion.
I pick out the brontosaurus and hold it up by the neck. "No. These're fine."
A bell rings. The shop's main doors to the concourse slide open. A woman steps through, hesitant. Her hair is pulled back in a ponytail and she hasn't applied any makeup, and I can tell, even before she's all the way through the door, that she's one of them: a mom.
She hasn't been off rejoo long; she still looks fresh and young, despite the plumpness that comes with kids. She still looks good. But even without rejoo-collapse telltales, I know what she's done to herself. She's got the tired look of a person at war with the world. None of us look like that. No one has to look like that. Nitheads look less besieged. She's trying to act like the person she was before, like the actress or the financial advisor or the code engineer or the biologist or the waitress or whatever, putting on clothes from her life before, that used to fit perfectly and don't now, making herself look like a person who walks without fear in the open air, and who doesn't now.
As she wanders the aisles, I spy a stain on her shoulder. It's small but obvious if you know what to look for, a light streak of green on a creamy blouse. The kind of thing that never happens to anyone except women with children. No matter how hard she tries, she doesn't fit anymore. Not with us.
Ipswitch Collectibles, like others of its ilk, is a trap door of sorts—a rabbit hole down into the land of illicit motherhood: the place of mashed pea stains, sound-proofed walls, and furtive forays into daylight for resupply and survival. If I stand here long enough, holding my magic brontosaurus by the neck, I'll slip through entirely and see their world as it overlaps with my own, see it with the queer double vision of these women who have learned to turn a drawer into a crib, and know how to fold and pin an old shirt into a diaper, and know that "collectibles" really means "toys."