Mind Game (GhostWalkers, #2)(113)
Dahlia turned her attention back to the problem of getting to the rooftop without being detected. The wind was particularly vicious, one of the greatest hazards of using a cable to cross between high buildings. She studied the angles of the roof with an expert eye. When cable running, she started out firmly on the cord, but most of the time, she did levitate just above it, and it took tremendous concentration on her part to generate forward momentum while levitating. It was actually faster to run, but not quite as safe. The steady drizzle wouldn’t help, making the cable slick, so she decided to do a combination of both.
Dahlia leapt out onto the cable, and began to run, nearly levitating as she raced across the long stretch between the two buildings. The wind blew in fierce gusts, almost as if it were taking deliberate aim and blowing straight at her to knock her off the cable. It caught her sideways a couple of times, nearly taking her off the thin line strung between the two rooftops. She never looked down, never took her eyes or her mind off her destination. She could control the sag in the cable and even the sway to some extent, but it was impossible to control the wind. A particularly strong gust caught her from the side, slamming into her hard enough to throw her off the cable.
Startled, she fell, flinging out her gloved hand to catch the braided steel as she toppled. Her fist closed around it, nearly yanking her arm out of her socket. She could hear Nicolas’s gasp of horror echo in her mind, but he shut off his thoughts to allow her complete concentration. She caught the cable with both hands and dangled several stories above ground waiting for the wind to die down. With few structures to impede it, the wind could be ferocious.
Using her gymnastic and high-wire skills, Dahlia swung her legs up and over the cable until she was hanging by her knees. Drops of rain splashed over her neck and ran down her face. Dahlia reached through her legs and pulled herself into a sitting position. Below her, the streetlights looked a hazy yellow through the dreary mist. She stared down at the strange-colored halo of light to orient herself when she saw the shadow move out of the alcove of a doorway. Recognition was immediate.
There had always seemed a furtiveness about the way he had moved. Roman Howard, Martin’s brother, had been the man at Rutgers University, just outside Dr. Ellington’s office. He had walked by casually, just like any other student, but she had noticed him because he caused every instinct to flare into self-preservation mode. He had been hunting that day, already staking out the professor and marking him for the kill. Dahlia had been just another student herself, and he hadn’t noticed her blending in as she always was able to do, a chameleon when necessary.
High above him, with the wind and rain in her face, she watched him cross the street to the Lombard building and stand in front of the entrance, looking around him guardedly, as if he suspected someone was watching him. This was the man who had killed her family, destroyed her home, and nearly killed Jesse Calhoun. He betrayed his country and his own family, using his relationship with the woman who raised him as her own son and his brother, to further his own ends.
Dahlia watched as Roman Howard walked back down the sidewalk, using the building’s reflective glass to try to search for hidden eyes. He was clearly uneasy, but he eventually went back to the entrance and punched in a code. How would he have one, and why? He was supposed to be a student, self-employed. Lily’s investigator had found no evidence of him working for Lombard. They were a large firm and often received government contracts. Many of their research and development teams had security clearance. There had been no mention of Roman Howard having such a clearance.
It was only when Dahlia felt the precarious sway of the cable and heard the sizzle of the rain that she realized the temperature around her was going up in direct proportion to the anger building inside of her. She took a deep breath and let it out. She had to keep things cool and under control. The recovery of the data on the stealth torpedo was of utmost importance. It had to come first, before anything else. She didn’t dare release more energy to the atmosphere when she was up on a cable.
She put first one, then a second foot on the thin cord and went into a crouch. Her mind immediately countered every problem the way it would in a chess match, finding points of balance in the gusting wind, finding the best angle for her body to prevent another incident. It was a fight with the distraction of wind and rain, but she kept the cable taut, using her mind. She was more cautious this time, feeling the way with her mind as she began to move forward. The wind kept the line swaying continually, so Dahlia had to counteract with her own brand of persuasion, using her psychic ability to hold the braided cord still. She picked up speed, but not enough impetus to propel her onward as she levitated. She had to actually push off the cable with her foot to keep forward momentum going.
It should have been nerve-wracking, and probably was to the GhostWalkers, but Dahlia reveled in the difficulties. Her mind and the extraordinary amounts of energy gathering in her body needed the constant challenges. She made it to the roof of the Lombard building and stood for a moment, regulating her pounding heart and controlling her breathing as the adrenaline flooded her body. She was used to that as well, the aftermath of the incredible feats she performed and the rush she got when she realized she was still alive.
Before stepping off the cable, she searched with both mind and body for cameras, motion detectors, and any other security devices. Her body was a reliable tuning fork, something, she was certain, to do with high frequencies. She could jam them, but she didn’t want to alert anyone to her possible presence, especially with Roman in the building.
Christine Feehan's Books
- Christine Feehan
- Street Game (GhostWalkers, #8)
- Spider Game (GhostWalkers, #12)
- Shadow Game (GhostWalkers, #1)
- Samurai Game (Ghostwalkers, #10)
- Ruthless Game (GhostWalkers, #9)
- Predatory Game (GhostWalkers, #6)
- Night Game (GhostWalkers, #3)
- Murder Game (GhostWalkers, #7)
- Deadly Game (GhostWalkers, #5)