The Last Threshold (Neverwinter #4)(30)



Drizzt took a deep breath and tried to let the assassin’s stubborn ripostes fall off his shoulders. “Whether you indulge me or not. I didn’t offer you a bargain, but merely suggested a road.”

“Then why would I help you?”

Drizzt was about to argue, but he caught something, in the background of Entreri’s callous question, that clued him in to the truth of this discussion. He smiled knowingly at his old nemesis.

Entreri drained his mug and banged it on the table, signaling for another.

“You’re paying,” he informed the drow.

“You’ll owe me, then,” said Drizzt.

“What? A few silver coins?”

“Not for the ale,” Drizzt answered.

Entreri tried to look as if this whole conversation had bored him and annoyed him, and perhaps there was some truth in that. But Drizzt couldn’t contain his grin, for he knew, too, that he had intrigued his old nemesis.

That grin disappeared a moment later, though, as the common room’s main door banged open and a group of citizens burst in. A woman and a male elf flanked a man, and indeed held him up, his arms across their shoulders, his head lolling about uncontrollably.

“Help here!” the woman cried. “Fetch a priest!”

They came in nearly sideways to fit through the door. When they straightened out, the problem was clear for Drizzt and everyone else to see. The man’s shirt was torn and soaked in blood, a line of wounds stretching from hip to ribs.

“Get ’im here!” Ambergris yelled, as others ran for the door, one heading out and crying for a cleric. Ambergris swept her table clear of drinks, mugs splashing to the floor, and the three with her jumped back and started to protest until they saw the dwarf pull forth her holy symbol and lift her broad hands in supplication, whispering the name of Dumathoin as she did.

Drizzt, Entreri, Dahlia, and Afafrenfere all got to the table about the same time as the wounded man’s companions laid him down atop it. The monk, quite familiar with the dwarf’s work, rushed beside Ambergris and bent low, holding the wounded man still.

All about them, questions filled the air, along with shouts of “Sea devils!” and curses at the wicked god Umberlee. In the midst of that turmoil, Drizzt pulled the elf aside. He followed after a short hesitation, surely confused by the sight of a drow in Port Llast.

“How did this happen?” Drizzt asked.

“As they are claiming,” the elf replied, and he continued to look at Drizzt suspiciously.

“I am no enemy,” Drizzt assured him. “I’m Drizzt Do’Urden, friend of—”

He didn’t have to finish, for the name sparked recognition in the elf, revealed his welcoming smile and nod. “I’m Dorwyllan of Baldur’s Gate,” he said.

“Well met.”

“Sea devils,” Dorwyllan explained. “Sahuagin, the scourge of Port Llast.”

Drizzt knew the name, and the monster, for he had battled the evil fish-men on several occasions during his years riding Sea Sprite with Captain Deudermont. He glanced at the wounded man—Afafrenfere had pulled his torn shirt aside and others had splashed water on it to clear the excess blood. The drow saw the wounds clearly now: three deep punctures, as if a trio of javelins had hit him in a straight line. He could well imagine the trident, a preferred weapon of the sahuagin, that had stabbed the poor fellow.

“Where?”

Others were asking the same question.

“The northern boat house,” Dorwyllan answered.

“And so it begins,” Dahlia mumbled at his side.

The elf looked at her and started as he came to fully appreciate this female elf standing before him, her beauty and that curious pattern of bluish dots that adorned her face.

“Good fortune that we arrived this day,” Drizzt said.

“Bah, but this sight’s more days than it ain’t!” one of the dwarves who had been sitting with Ambergris explained. “Sea devils thrice a tenday, or it ain’t Port Llast, don’t ye know?”

Many began filing out of Stonecutter’s Solace then, and shouts for a posse filled the air outside the tavern.

Drizzt looked to Dahlia and Entreri and the three moved to follow, but Dorwyllan grabbed Drizzt by the arm. “No need,” he explained when Drizzt looked back at him. “The sea devils have fled to their watery sanctuary, no doubt, for they know that we got over the wall in our retreat. The folk will go down in a great show of force, lining the docks, lobbing rocks into the dark waters, just to let the creatures know that Port Llast remains vigilant. And the sahuagin will hear the splashes above, safe in their watery homes and ready to return. It has become almost a sad game.”

“Then why were you three down there alone?”

“They are not often ashore in the daytime,” Dorwyllan replied.

“But at night?” Artemis Entreri asked from the side before Drizzt could get the question out.

“They slither from the tide,” Dorwyllan answered. “They near the wall and throw taunts and stones and spears. They are testing us, looking for a moment of weakness that they might raid the upper city and feast on man-flesh. And each day, we send down patrols.” He nodded at the woman and wounded man with whom he had entered the inn. “The sea devils are building defenses in preparation for the coming battle. We go down each day and try to find these barricades and tear them down.”

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