Homeland (The Legend of Drizzt #1)(2)



He could not be delayed b y fears and possibilities, Dinin reminded himself. His business was of the utmost importance to his family’s battle plans. Looking straight ahead, away from the towering spiders, he strode between them and onto the floor of Tier Breche.

He moved to the side and paused, first to be certain that no one lurked nearby, and then to admire the sweeping view of Menzoberranzan. No one, drow or otherwise, had ever looked out from this spot without a sense of wonder at the drow city. Tier Breche was the highest point on the floor of the two-mile cavern, affording a panoramic view to the rest of Menzoberranzan. The cubby of the Academy was narrow, holding only the three structures that comprised the drow school: Arach-Tinilith, the spider- shaped school of Lloth, Sorcere, the gracefully curving, many-spired tower of wizardry, and Melee-Magthere, the somewhat plain pyramidal structure where male fighters learned their trade. Beyond Tier Breche, through the ornate stalagmite columns that marked the entrance to the Academy, the cavern dropped away quickly and spread wide, going far beyond Dinin’s line of vision to either side and farther back then his keen eyes could possibly see. The colors of Menzoberranzan were threefold to the sensitive eyes of the drow. Heat patterns from various fissures and hot springs swirled about the entire cavern. Purple and red, bright yellow and subtle blue, crossed and merged, climbed the walls and stalagmite mounds, or ran off singularly in cutting lines against the backdrop of dim gray stone. More confined than these generalized and natural gradations of color in the infrared spectrum were the regions of intense magic, like the spiders Dinin had walked between, virtually glowing with energy. Finally there were the actual lights of the city, faerie fire and highlighted sculptures on the houses. The drow were proud of the beauty of their designs, and especially ornate columns or perfectly crafted gargoyles were almost always limned in permanent magical lights.

Even from this distance Dinin could ake out House Baenre, First House of Menzoberranzan. It encompassed twenty stalagmite pillars and half again that number of gigantic stalactites. House Baenre had existed for five thousand years, since the founding of Menzoberranzan, and in that time the work to perfect the house’s art had never ceased. Practically every inch of the immense structure glowed in faerie fire, blue at the outlying towers and brilliant purple at the huge central dome.

The sharp light of candles, foreign to the Underdark, glared through some of the windows of the distant houses. Only clerics or wizards would light the fires, Dinin knew, as necessary pains in their world of scrolls and parchments.

This was Menzoberranzan, the city of drow. Twenty thousand dark elves lived there, twenty thousand soldiers in the army of evil.

A wicked smile spread across Dinin’s thin lips when he thought of some of those soldiers who would fall this night.

Dinin studied Narbondel, the huge central pillar that served as the timeclock of Menzoberranzan. Narbondel was the only way the drow had to mark the passage of time in a world that otherwise knew no days and no seasons. At the end of each day, the city’s appointed Archmage cast his magical fires into the base of the stone pillar. There the spell lingered throughout the cycle a full day on the surface and gradually spread its warmth up the structure of Narbondel until the whole of it glowed red in the infrared spectrum. The pillar was fully dark now, cooled since the dweomer’s fires had expired. The wizard was even now at the base, Dinin reasoned, ready to begin the cycle anew.

It was midnight, the appointed hour.

Dinin moved away from the spiders and the tunnel exit and crept along the side of Tier Breche, seeking the “shadows,” of heat patterns in the wall, which would effectively hide the distinct outline of his own body temperatures. He came at last to Sorcere, the school of wizardry, and slipped into the narrow alley between the tower’s curving base and Tier Breche’s outer wall.

“Student or master?” came the expected whisper.

“Only a master may walk out of house in Tier Breche in the black death of Narbondel,” Dinin responded.

A heavily robed figure moved around the arc of the structure to stand before Dinin. The stranger remained in the customary posture of a master of the drow Academy, his arms out before him and bent at the elbows, his hands tight together, one on top of the other in front of his chest.

That pose was the only thing about this one that seemed normal to Dinin. “Greetings, Faceless One,” he signaled in the silent hand code of the drow, a language as detailed as the spoken word. The quiver of Dinin’s hands belied his calm face, though, for the sight of this wizard put him as far on the edge of his nerves as he had ever been.

“Secondboy Do’Urden,” the wizard replied in the gestured code. “Have you my payment?”

“You will be compensated,” Dinin signaled pointedly, regaining his composure in the first swelling bubbles of his temper. “Do you dare to doubt the promise of Malice Do’Urden, Matron Mother of Daermon N’a’shezbaernon, Tenth House of Menzoberranzan?”

The Faceless One slumped back, knowing he had erred.

“My apologies, Secondboy of House Do’Urden,” he answered, dropping to one knee in a gesture of surrender. Since he had entered this conspiracy, the wizard had feared that his impatience might cost him his life. He had been caught in the violent throes of one of his own magical experiments, the tragedy melting away all of his facial features and leaving behind a blank hot spot of white and green goo. Matron Malice Do’Urden, reputedly as skilled as anyone in all the vast city in mixing potions and salves, had offered him a sliver of hope that he could not pass by.

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