The Living Dead 2 (The Living Dead, #2)(179)
Ashcroft himself was leading the fight now. I saw him waving a machine gun over his head, yelling at his men to hold their positions.
I went to work on Nessel’s men, and as I started putting them down, one by one, I swept the scope across Ashcroft’s position. He stopped yelling long enough to look my way. All at once he realized it was me doing the firing now, and he gave me an exaggerated overhand salute.
The tide of the battle turned, and soon Nessel’s men broke ranks and ran. Ashcroft followed up their retreat, and his men carved the retreating enemy up into pockets, showing no mercy.
Gradually, the steady, thunderous roll of the battle faded, and all that was left was the occasional sporadic popping of small arms fire. Ashcroft’s men were still dealing with the infected, but those too were getting mopped up.
I could see the mood among Ashcroft’s men changing. They had won big, and now they knew it.
With nothing left to shoot at, I got down from the wall and went over to where I’d left Nessel to die. I tossed his body onto the hood of the Humvee and drove straight through the gates to the hotel.
I parked in front of the fountain.
Ashcroft’s men stopped their celebrations to watch me, and Ashcroft himself came over to see what was going on. He took one look at Nessel’s body and whistled. Then he looked at me and smiled.
Behind him, coming out of the hotel at a run, was Heather. She ran right past her father and straight into my arms.
Ashcroft came over to us. “You did real good,” he said, and offered me his hand.
“Thank you, sir.”
“I owe you big, Andrew.”
I shrugged.
In the background I heard Naylor giving orders to the men to start damage control. After he got the men moving, he came back to Ashcroft and gave a report. Ashcroft listened in silence, nodding his head, and when Naylor was finished, he gave him some more orders to relay to the troops.
Then he turned to me and said, “Andrew, it looks like we’ve got a lot of rebuilding to do.” He glanced down at Nessel. “And I seem to have inherited several new businesses. I’m going to need some good men to help me run them. You interested in a job?”
Heather was smiling.
“Uh, a job would be great,” I said.
“I heard a ‘but’ in there.”
“Well,” I said, “what I really want is a second date with your daughter.”
Flotsam & Jetsam
By Carrie Ryan
Carrie Ryan’s first novel The Forest of Hands and Teeth debuted to great acclaim when it was released in 2009. The sequel, The Dead-Tossed Waves, came out earlier this year, and the third volume, The Dark and Hollow Places, is due out in Spring 2011. Our next story shares the same milieu as her novels, but takes place several hundred years earlier. Another piece of Ryan’s zombie fiction appears in the anthology Zombies vs. Unicorns. Her love of zombies is all her fiancé JP’s fault. Since becoming infected with the zombie bug, she has begun converting her friends and family to her cause, much like a zombie would.
In Poetics, Aristotle recommends that storytellers observe a unity of time (no large jumps forward in time), place (one location), and action (few or no subplots). Well, things don’t get much more unified than a couple of characters on a lifeboat. Hitchcock used this scenario to great effect in his World War II-era film Lifeboat, in which the survivors begin to suspect that one of them is a German agent. Gary Larson, author of the beloved newspaper comic The Far Side, repeatedly used gags involving lifeboats. (In one such strip, three men and a dog draw lots to see which of them will be eaten—the dog comes up a winner, and looks suitably smug.)
Our next tale also utilizes the grim immediacy and forced intimacy of a lifeboat scenario. “My original idea for this story was to have infection break out on an airplane, which caused airports to constantly divert it,” Ryan says. “As I thought more about the idea, I wanted to simplify it and boil it down. I was out to dinner with friends and talking about my idea, and my fiancé suggested using a boat instead. I’d been doing a lot of research into The Rime of the Ancient Mariner for another project so the first line was obvious, and the entire story unfolded from there. I love using zombies in my fiction because it allows me to ask what differentiates the living from the dead. How do we determine our own lives and futures beyond mindlessly doing what someone tells us?”
“Water, water everywhere, and—”
“Damn it, Jeremy! If you say that one more time…” It’s when I see his face fall that I swallow the rest of what I’m going to say. But the unspoken words circle my head, the rage stinging just under my skin. Honestly, I’d love nothing more than to reach across the tiny little raft and rip his throat out with my bare fingers.
I close my eyes, try to inhale slow and deep. I feel him shift, feel the ripple and dip of the rubber underneath us that pushes me just a little off balance. To avoid the urge to kick him, I pull my legs up to my chest, resting my forehead on my knees.
“Sorry, man,” he says, his voice a tiny defeated squeak.
I press my face harder against my kneecaps, digging the prickle of my unshaven chin into my skin. Trying to focus all my pain into a single point. Trying to burn out my frustration. Waves dip and tumble underneath us, tilting us toward the sun and then away, water whispering around our tiny octagonal rubber island.