The Queen of Nothing (The Folk of the Air #3)(48)
We repair to the strategy rooms and are greeted by a cold dinner of duck eggs, currant bread, and paper-thin slices of roasted boar. The master of servants, a large, spidery woman, waits for us, along with the generals. The discussion quickly takes on a festival air, with half of it turning to entertaining the coming lords and ladies of the low Courts and the other half planning a war.
The new Grand General turns out to be an ogre named Yorn. He was appointed during my exile. I know nothing to his detriment, but he has a nervous demeanor. He sweeps in with three of his generals and a lot of questions about the maps and materials the Living Council passed on from me. Tentatively, he begins to reimagine our naval strategy.
Once more, I try to guess what Madoc’s next move might be. I feel as though I have so many pieces of the puzzle but fail to see how they fit together. What I do know is that he’s cutting off the exits, pruning the variables, reducing our ability to surprise him, so that his plans are most likely to succeed.
I can only hope that we can surprise him in turn.
“We should just attack the moment his ships appear on the horizon,” says Yorn. “Not give him a chance to call for parlay. It will be harder without the aid of the Undersea, but not impossible. We still have the greater force.”
Due to the Folk’s customs of hospitality, if Madoc requests it, he and a small party will be welcomed into Elfhame for the purpose of discussing alternatives to war. So long as he doesn’t raise a weapon, he can eat and drink and talk with us for however much time he likes. When he is ready to depart, the conflict will start right where it left off.
“He’ll send a bird ahead,” says Baphen. “And his ships may well come shrouded in fog or shadows. We do not know what magic he has at his disposal.”
“He wants to duel,” I say. “As soon as he draws a weapon, he will break the terms of parlay. And he will not be allowed to bring a large force onto the land for the purposes of discussing peace.”
“Better if we ring the isles in ships,” Yorn says, once again moving strategy pieces around a beautifully drawn map of Insweal, Insmire, Insmoor, and Insear that lies on the table. “We can prevent Madoc’s soldiers from landing. Shoot down any birds that come our way. We have allies from the low Courts to add to our force.”
“What if Madoc gets aid from the Undersea?” I ask. The others look at me in astonishment.
“But we have a treaty,” Randalin says. “Perhaps you didn’t hear that, because—”
“Yes, you have a treaty now,” I say, not wanting to be reminded of my exile again. “But Orlagh could pass the crown to Nicasia. If she did, a Queen Nicasia would be free to make a new alliance with Madoc, just as once the Court of Teeth put a changeling on their throne, they were free to march against Elfhame. And Nicasia might ally with Madoc if he would make her mother well.”
“Do you think that’s likely to happen?” Yorn asks Cardan, frowning over his plans.
The High King makes a nonchalant gesture. “Jude likes to suppose the worst of both her enemies and her allies. Her reward is occasionally being wrong about us.”
“Hard to remember an occasion of that,” I say to him under my breath.
He lifts a single brow.
Fand steps into the room at that moment, looking very aware that she doesn’t belong. “Your pardon, but I—I have a message for the queen,” she says with a nervous stammer in her voice. “From her sister.”
“As you can see, the queen—” Randalin begins.
“Which sister?” I demand, crossing the room to her.
“Taryn,” she says, looking a lot calmer now that she is speaking only to me. Her voice drops low. “She said to meet her in the High King’s old dwelling.”
“When?” I ask, my heart beating double-time. Taryn is a careful person, mindful of proprieties. She is fond neither of cryptic messages nor sinister meeting places. If she wants me to come to Hollow Hall, something is very wrong.
“As soon as you can get away,” Fand says.
“I’ll come now,” I say, and then turn back to the councilors, the generals, and the High King. “There’s been a family difficulty. You will excuse me.”
“I will accompany you,” Cardan says, rising. I open my mouth to explain all the reasons that he can’t go. The problem is that as I look up into his gold-rimmed eyes and he blinks mock-innocently down at me, I can’t think of a single one that will actually stop him.
“Good,” he says, sweeping past me. “We’re decided.”
Yorn looks a little relieved that we’re leaving. Randalin, predictably, looks annoyed. Baphen is busily eating a duck egg while several other generals are deep in conversation about how many of the low Courts will bring boats and what that means for their maps.
In the hall, I am forced to walk faster to catch up with Cardan. “You don’t even know where we’re going.”
He pushes black curls away from his face. “Fand, where are we going?”
The knight looks miserable but answers. “To Hollow Hall.”
“Ah,” he says. “Then I am already proven useful. You will need me to sweet-talk the door.”
Hollow Hall belonged to Cardan’s eldest brother, Balekin. Considered to be the most influential of the Grackles—a faction of the High Court most interested in feasts, debauchery, and excess—Balekin was famous for the wildness of his revels. He tricked mortals into serving him, glamouring them so they remembered only what he wanted them to remember. He was awful, and that was before he led a bloody coup against the rest of his family in a bid for the throne.