The Crystal Shard(The Icewind Dale Trilogy 1)(91)
But the clan, disappointed in the delay, did not disperse. They were determined that this night's work would indeed be done. So they waited.
The night passed its mid-point and still the sounds of movement came from the camp above. Yet the wait wasn't dulling the edge of the dwarves' determination. Conversely, the delay was sharpening their intensity, heightening their hunger for goblin blood. These fighters were also blacksmiths, craftsman who spent long hours adding a single scale to a dragon statue. They knew patience.
Finally, when all was again quiet, Bruenor went back up the ladder. Before he had even poked his head through the turf, he heard the comforting sounds of rhythmic breathing and loud snores.
Without further delay, the clan slipped out of the holes and methodically set about their murderous work. They did not revel in their roles as assassins, preferring to fight sword against sword, but they understood the necessity of this type of raid, and they placed no value whatsoever on the lives of goblin scum.
The area gradually quieted as more and more of the monsters entered the silent sleep of death. The dwarves concentrated on the ogres first, in case their attack was discovered before they were able to do much damage. But their strategy was unnecessary. Many minutes passed without retaliation.
By the time one of the guards noticed what was happening and managed to shout out a cry of alarm, the blood of more than a thousand of Kessell's charges wetted the field.
Cries went up all about them, but Bruenor did not call for a retreat. "Form up!" he commanded. "Tight around the tunnels!" He knew that the mad rush of the first wave of counterattackers would be disorganized and unprepared.
The dwarves formed into a tight defensive posture and had little trouble cutting the goblins down. Bruenor's axe was marked with many more notches before any goblin had even taken a swing at him.
Gradually, though, Kessell's charges became more organized. They came at the dwarves in formations of their own, and their growing numbers, as more and more of the camp was roused and alerted, began to press heavily on the raiders. And then a group of ogres, Kessell's elite tower guard, came charging across the field.
The first of the dwarves to retreat, the tunnel experts who were to make the final check on the preparations for the collapse, put their booted feet on the top rungs of the shaft ladders. The escape into the tunnels would be a delicate operation, and efficient haste would be the deciding factor in its success or failure.
But Bruenor unexpectedly ordered the tunnel experts to come back out of the shafts and the dwarves to hold their line.
He had heard the first notes of an ancient song, a song that, just a few years before, would have filled him with dread. Now, though, it lifted his heart with hope.
He recognized the voice that led the stirring words.
* * *
A severed arm of rotted flesh splatted on the floor, yet another victim of the whirring scimitars of Drizzt Do'Urden.
But the fearless trolls crowded in. Normally, Drizzt would have known of their presence as soon as he entered the square chamber. Their terrible stench made it hard for them to hide. These ones, though, hadn't actually been in the chamber when the drow entered. As Drizzt had moved deeper into the room, he tripped a magical alarm that bathed the area in wizard's light and cued the guardians. They stepped in through the magical mirrors that Kessell had planted as watchposts throughout the room.
Drizzt had already dropped one of the wretched beasts, but now he was more concerned with running than fighting. Five others replaced the first and were more than a match for any fighter. Drizzt shook his head in disbelief when the body of the troll he had beheaded suddenly rose again and began flailing blindly.
And then, a clawed hand caught hold of his ankle. He knew without looking that it was the limb he had just cut free.
Horrified, he kicked the grotesque arm away from him and turned and sprinted to the spiraling stairway that ran up to the tower's second level from the back of the chamber. At his earlier command, Guenhwyvar had already limped weakly up the stairs and now waited on the platform at the top.
Drizzt distinctly heard the sucking footsteps of his sickening pursuers and the scratching of the severed hand's filthy nails as it also took up the chase. The drow bounded up the stairway without looking back, hoping that his speed and agility would give him enough of a lead to find some way of escaping.
For there was no door on the platform.
The landing at the top of the stairs was rectangular and about ten feet across at its widest length. Two sides were open to the room, a third caught the lip of the cresting stairwell, and the fourth was a flat sheet of mirror, extending the exact length of the platform and secured between it and the chamber's ceiling. Drizzt hoped that he would be able to understand the nuances of this unusual door, if that was what the mirror actually was, when he examined it from the platform's level.
It wouldn't be that easy.
Though the mirror was filled with the reflection of an ornate tapestry hanging on the wall of the chamber directly opposite it, its surface appeared perfectly smooth and unbroken by any cracks or handles that might indicate a concealed opening. Drizzt sheathed his weapons and ran his hands across the surface to see if there was a handle hidden from his sharp eyes, but the even slide of the glass only confirmed his observation.
The trolls were on the stairway.
Drizzt tried to push his way through the glass, speaking all of the command words of opening he had ever learned, searching for an extra-dimensional portal similar to the ones that had held Kessell's hideous guards. The wall remained a tangible barrier.
R.A. Salvatore's Books
- Where Shadows Meet
- Destiny Mine (Tormentor Mine #3)
- A Covert Affair (Deadly Ops #5)
- Save the Date
- Part-Time Lover (Part-Time Lover #1)
- My Plain Jane (The Lady Janies #2)
- Getting Schooled (Getting Some #1)
- Midnight Wolf (Shifters Unbound #11)
- Speakeasy (True North #5)
- The Good Luck Sister (Wildstone #1.5)