Shadow Game (GhostWalkers, #1)(47)
Ryland moved to the side, planting a vicious back kick squarely on Cowlings's thigh. "Is that what Higgens told you? Is that why you sold us out, Russ? Did Higgens convince you we were going to die?"
Cowlings swore and spat on the ground. He turned his head to glare up at Ryland. "You're just so bullheaded, Rye. What's wrong with using our skills to make money? Do you know what Peter Whitney is worth? What that daughter of his is worth? Why should they get all the money while we take all the risks? The employees at Donovans make more money than we do."
Cowlings came in fast, smashing two hard jabs at Ryland's jaw. Both punches were blocked and Ryland retaliated with a body blow going straight up toward the throat. Cowlings managed to reel backward, barely escaping the lethal attack.
Ryland was aware of the dogs again, the sounds of excited voices getting closer. "This is about money, then, is it? It's about your greed, Cowlings, not death?" Ryland snapped. "You aren't afraid of dying, are you? Why is that? Did Higgens give us all something to cause these seizures?"
Cowlings laughed. "They're all going to die, Miller. Every last one of them. You can't save them and then who is going to be valuable? Higgens will need me."
"You're dancing with the devil, Russ. Do you think the colonel is acting in the best interest of our country? He's selling us out."
"He's smart enough to see that money can be made. You're in the way, Miller, you were from the start with your Boy Scout attitude. Hell, we tried twice to kill you and you just won't die."
"Higgens will get rid of you the minute he doesn't need you."
The sound of the dogs was getting closer. Someone had heard Cowlings yell and had turned the pack around.
"He'll always need me. I can tell him things no one else can. He knows it and he's not going to kill the golden goose."
Ryland moved in fast, using the speed he was known for, a blurring motion of hands and feet, driving Cowlings backward. He didn't feel any of the blows Cowlings managed to land, his adrenaline protecting him. His world had narrowed, focused on his opponent. There were few who could defeat him in hand-to-hand combat. Ryland was in a life-or-death battle. Russell Cowlings wanted him dead.
Cowlings grunted as Ryland landed a round kick to his ribs, smashing into bone. The air whistled out of his lungs and he dropped like a stone, fighting for breath. The security guards and the pack of dogs were already too close, coming toward Ryland at a dead run, with only the fence separating them. Ryland kicked Cowlings hard in the head, hoping to knock him out. He spun around and sprinted across the open meadow away from Gator, Hollister, and McGillicuddy.
Ryland's boots slapped the mud hard, making noise, drawing the attention of the dogs. The animals bayed wildly, dragging at their leashes until their handlers allowed them to slip free. At once the dogs ran to the chain-link fence and began tearing at it in a frenzy. Some dogs tried to leap it, others to climb, still others to dig.
Small circles of light danced and wavered in the sheets of rain, the guards' vain attempt to illuminate the area. Ryland zigzagged across the grass, making more noise so that the guards might hear him even over the loud barking of the dogs. It took a moment for the men to react, but they did as he wanted, running along the fence toward his position and away from his men. As long as they were running parallel with him, no one thought to stop and cut the fence to let the dogs through. It gave Ryland a few more precious minutes to cover more ground so his men had time to get their downed comrade clear.
He was grateful for the strong winds and pouring rain, for the thunder and lightning rocking the skies. It would be a while before a helicopter would be put up in the stormy skies in an attempt to track them. His men would be safely away in the cars Lily had waiting for them. Her security man, Arly, had left the various cars parked at different points at least two miles from the laboratories.
Ryland heard the warning rattle of the fence and turned away from it, sprinting toward the nearest group of buildings. One of the guards snipped the fence, widened the opening to allow the dogs to pour through. They rushed in a pack toward Ryland, eager to hunt their prey. The guards followed, ducking through the fence in hot pursuit.
Ryland's boots smacked the pavement loudly as he raced across the street and leapt up on top of a parked sedan. He jumped, his fingers catching hold on the edge of the eaves of the storefront. It was a poorer section of town and the buildings were old and run-down, but the wood held up as he dragged himself onto the roof.
We're clear. Ian indicated they had located one of the cars and were safely away. We can circle around and pick you up.
Jeff? Ryland wanted medical care for the man as soon as possible. There was no telling what was going on in the over-stimulated brain. He raced across the roof and leapt to the covering of the next building. It was slick from the rain and he slid precariously, fell on his backside just as a barrage of bullets whistled by him.
He needs medical attention. Give us your position.
Ryland crawled across the roof, not taking a chance on skylining himself with trigger-happy guards. If Cowlings was telling the truth and he'd already been a target twice, chances were good the guards had been ordered to shoot to kill. The roof had a door leading to a small stairwell. I'll make it to you. Stay in position. Shots have been fired. Stay out of the area.
The door was locked. Ryland didn't waste time, he simply crawled to the far side of the building and peered over into the street. There was a small overhang to shade the entrance to a store. Ryland dropped onto it, fought for a purchase in the rain-soaked wood, slid a few inches before he caught himself. From there he jumped to the sidewalk. The landing was hard, jarring him.
Christine Feehan's Books
- Christine Feehan
- Mind Game (GhostWalkers, #2)
- Street Game (GhostWalkers, #8)
- Spider Game (GhostWalkers, #12)
- Samurai Game (Ghostwalkers, #10)
- Ruthless Game (GhostWalkers, #9)
- Predatory Game (GhostWalkers, #6)
- Night Game (GhostWalkers, #3)
- Murder Game (GhostWalkers, #7)
- Deadly Game (GhostWalkers, #5)