Mind Game (GhostWalkers, #2)(46)
Dahlia bit down on her lip to keep from muttering curses. She lacked social graces, no doubt about it. Following him gave her a great view of his backside so she wasn’t going to complain . . . this time. The man certainly enjoyed snapping out orders at every opportunity. Her heart was still pounding from him sneaking up on her. No one had ever managed to get close to her without her knowledge, because the energy always reached her first. It was something she’d always taken for granted. She was beginning to realize she couldn’t take anything for granted around Nicolas.
She did her best rendition of a lizard, scooting across the roof to the far side. Nicolas waited by the edge, drawing a rope from his pack. She touched his arm and shook her head, pointing to an inch-thick cable running between the two buildings. Jesse has those placed around any safe houses or buildings we might use.
His eyebrow shot up. You think I’m going to use that to cross over?
Baby. Dahlia took the lead, stepping with confidence onto the thin cable. She wished she weren’t wearing boots. Light-soled shoes worked best for cable-walking, but there was little wind to push her around as she made her way across.
The cable stretched between the buildings, two stories off the ground. Nicolas watched, his heart in his throat, as her slight figure covered the distance. This was no slow, arms out for balance, circus walker. She moved with complete poise and assurance. He dared not touch her thoughts, afraid of distracting her, yet he desperately wanted to know what was happening in her brain to allow her such complete control. There was no way he was walking across that thin little cable. His stomach was in knots by the time she reached the other side.
Nicolas took a breath and let it out, relieving the terrible tension that had built up in him. Nothing either of his two grandfathers had taught him had prepared him for meeting Dahlia. He was grateful for the discipline and control of both mind and body. It had, at times, been rigorous, but it was his background and his military training that allowed him to be with Dahlia.
He slung his rifle around his neck, checked to make certain he could move freely without being seen, and slipped off the edge of the roof, going hand over hand to the other side. It was a long way. He was halfway when he felt the first stirring of an awareness of danger. Immediately he stopped moving and scanned the surrounding area. His visual of the street was somewhat impaired by two tall trees. He shifted slightly, moving with more caution.
Do you feel it? Dahlia’s voice was a mere whisper in his head. The bridge between them was shaky. He felt more of a push of energy than anything else, almost as if she’d sent it his way to share the feeling of danger within it.
Drop back where you’re safe from attack. The second the words left his mind he wished them back. She was not a woman to be idle when there was danger. She’d spent far too much time on her own, and she’d relied heavily on her own judgment. He had to find a way to curb his overwhelming protective instincts.
Dahlia clenched her teeth and didn’t respond. In her life, very few people ever tried to give her orders. Even Whitney had given up after a few harrowing accidents. It wasn’t just other people’s emotions, it was her own she feared most. She had a fiery temper and all the Zen meditation in the world didn’t seem to help her when someone tried to boss her around.
She watched as Nicolas made his way hand over hand across the distance, breathing a sigh of relief when he swung silently onto the roof. She dropped back to give him more room. He crawled over to her.
Something is different. The energy is very violent. It feels the same as when we were in the bayou.
Dahlia didn’t look at him when she gave him the information, and he took that as a bad sign. She was definitely not happy with him assuming command. I feel it too. My best guess is this: the team entering the house now has a military background and they’re looking for you and Jesse. I believe they’re NCIS. The team coming up behind them are the ones from the swamp and are most likely here to kill you. Do you agree?
Dahlia watched him crawl to the side of the roof where the gutter ran the two stories to the ground. Yes. And I think the second team is aware of the NCIS men and intends to kill them.
I’d have to agree. Nicolas took a small metal object from his pack and began tapping a rhythm on the gutter. He repeated the rhythm over and over. Long and short, dots and dashes. A warning to the men sent out by the NCIS that they were in for a firefight. Morse code wasn’t used much anymore, but many of those in the Navy had learned it. As he tapped out the warning, he sent a subtle “push” for the men to readily hear and recognize the age-old warning.
It was Dahlia who first felt the rising tension from within the house. They know. They got your warning. She didn’t know if it was the level of malevolent energy finding her or the continual use of telepathy, but her body was beginning to react. She tried to hide it from Nicolas. He was slithering into position, sliding his weapon forward, fitting the butt of the rifle snugly into his shoulder, and putting his eye to the lens.
Listen to me. Don’t get upset until you hear me out. His voice whispered in her mind. Touched her insides with danger all around them. She wanted to reach out and hang onto him to keep the energy at bay, but he needed complete concentration. I want you to leave now. We can set up a rendezvous point. I’m going to have to kill someone. I can’t leave the men in the house defenseless. Those stalking the NCIS team have mortars, and we know they aren’t afraid to use them. Your people don’t have that kind of firepower. There are civilians in the area. This could turn ugly very fast. If you go, I have only myself to worry about. I know you can make your way through their lines. If you stay, Dahlia, you’re going to be too sick to walk out on your own.
Christine Feehan's Books
- Christine Feehan
- Street Game (GhostWalkers, #8)
- Spider Game (GhostWalkers, #12)
- Shadow Game (GhostWalkers, #1)
- Samurai Game (Ghostwalkers, #10)
- Ruthless Game (GhostWalkers, #9)
- Predatory Game (GhostWalkers, #6)
- Night Game (GhostWalkers, #3)
- Murder Game (GhostWalkers, #7)
- Deadly Game (GhostWalkers, #5)