Dreamcatcher(186)
In Massachusetts, as in Australia, you say that beah.
12
Jonesy had paced around his office twelve or fourteen times now. He stopped for a moment behind his desk chair, absently rubbing his hip, then set off again, still counting, good old obsessive-?compulsive Jonesy.
One . . . two . . . three . . .
The story of the Russian woman was certainly a fine one, a superior example of the Small Town Creepy Yarn (haunted houses where multiple murders had taken place and the sites of terrible roadside accidents were also good), and it certainly cast a clear light on Mr Gray's plans for Lad, the unfortunate border collie, but what good did it do him to know where Mr Gray was going? After all . . .
Back to the chair again, forty-eight, forty-nine, fifty, and wait a minute, just wait a goddam minute. The first time he'd gone around the room, he'd done it in just thirty-four paces, hadn't he? So how could it be fifty this time? He wasn't shuffling, taking baby steps, anything like that, so how -
You've been making it bigger. Walking around it and making it bigger. Because you were restless. It's your room, after all. I bet you could make it as big as the Waldorf-Astoria ballroom, if you wanted to . . . and Mr Gray couldn't stop you.
'Is that possible?' Jonesy whispered. He stood by his desk chair, one hand on the back, like a man posing for a portrait. He didn't need an answer to his question; eyesight was enough. The room was bigger.
Henry was coming. If he had Duddits with him, following Mr Gray would be easy enough no matter how many times Mr Gray changed vehicles, because Duddits saw the line. He had led them to Richie Grenadeau in a dream, later he had led them to Josie Rinkenhauer in reality, and he could direct Henry now as easily as a keen-nosed hound leads a hunter to the fox's earth. The problem was the lead, the goddam lead that Mr Gray had. An hour at least. Maybe more. And once Mr Gray had chucked the dog down Shaft 12, there went your ballgame. There'd be time to shut off Boston's water supply - theoretically - but could Henry convince anyone to take such an enormous, disruptive step? Jonesy doubted it. And what about all the people along the way who would drink the water almost immediately? Sixty-five hundred in Ware, eleven thousand in Athol, over a hundred and fifty thousand in Worcester. Those people would have weeks instead of months. Only days in some cases.
Was there any way to slow the son of a bitch down? Give Henry a chance to catch up?
Jonesy looked up at the dreamcatcher, and as he did, something in the room changed - there was a sigh, almost, the sort of sound ghosts are reputed to make at séances. But this was no ghost, and Jonesy felt his arms prickle. At the same time his eyes filled with tears. A line from Thomas Wolfe occurred to him - o lost, a stone, a leaf, a unfound door. Thomas Wolfe, whose thesis had been that you can't go home again.
'Duddits?' he whispered. The hair on his neck had stiffened. 'Duddie, is that you?'
No answer . . . but when he looked at the desk where the useless phone had stood, he saw that something new had been added. Not a stone or a leaf, not an unfound door, but a cribbage board and a deck of cards.
Someone wanted to play the game.
13
Hurt pretty much all the time now. Mumma know, he tell Mumma. Jesus know, he tell Jesus. He don't tell Henry, Henry hurts too, Henry tired and make sad. Beaver and Pete are in heaven where they sitteth at the right hand of God the Father all mighty, maker of heaven and earth forever and ever, Jesus' sake, hey man. That makes him sad, they were good friends and played games but never made fun. Once they found Josie and once they saw a tall guy, he a cowboy, and once they play the game.
This a game too, only Pete used to say Duddits it doesn't matter if you win or booze it's how you play the game only this time it does matter, it does, Jonesy say it does, Jonesy hard of hearing but pretty soon it'll be better, pretty soon. If only he don't hurt. Even his Perco don't help. His throat make sore and his body shakes and his belly make hurry kind of like when he has to go poopoo, kind of like that, but he doesn't have to go poopoo, and when he cough sometimes make blood. He would like to sleep but there is Henry and his new friend Owen that was there the day they found Josie and they say If only we could slow him down and If only we could catch up and he has to stay awake and help them but he has to close his eyes to hear Jonesy and they think he's asleep, Owen says Shouldn't we wake him up, what if the son of a bitch turns off somewhere, and Henry says I tell you I know where he's going, but we'll wake him up at 1-90 just to be sure. For now let him sleep, my God, he looks so tired. And again, only this time thinking it: If only we could slow the son of a bitch down.
Eyes closed. Arms crossed over his aching chest. Breathing slow, Mumma say breathe slow when you cough. Jonesy's not dead, not in heaven with Beaver and Pete, but Mr Gray say Jonesy locked and Jonesy believes him. Jonesy's in the office, no phone and no facts, hard to talk to because Mr Gray is mean and Mr Gray is scared. Scared Jonesy will find out which one is really locked up.
When did they talk most?
When they played the game.
The game.
A shudder racks him. He has to make hard think and it hurts, he can feel it stealing away his strength, the last little bits of his strength, but this time it's more than just a game, this time it matters who wins and who boozes, so he gives his strength, he makes the board and he makes the cards, Jonesy is crying, Jonesy thinks o lost, but Duddits Cavell isn't lost, Duddits sees the line, the line goes to the office, and this time he will do more than peg the pegs.