Deadly Game (GhostWalkers, #5)(104)
“You sent Sean to me last night. I won’t know until after it’s born, will I?” She took another step back, but two of Whitney’s guards were locked on to her. Each step she took, they mirrored, so they were doing a macabre dance with her.
It was bizarre and very difficult to be in a deadly dance and yet hold a telepathic conversation with her sister. Of course Cami would risk her life and return to aid Mari. Mari would do it for her. No! Keep moving. I’m going with Ken to his home in Montana. She sent the images of its location she’d picked out his head.
“I don’t understand how I could have missed your abilities all these years.” Whitney frowned and rubbed at the bridge of his nose.
“I knew you were psychic. You use touch, don’t you?” she guessed shrewdly, hoping to throw the guards off by talking to Whitney. She gained a few more inches, but the entrance to the stairs was still so far away. She was fast, very fast, but Whitney’s team was enhanced.
No! Cami objected. Don’t trust any of them. Stick to our plan.
Go, Cami. I’m in a fight right now. Get away!
“Very good, my dear. Of course I do. I have a superior brain as well as being psychic. There are very few true strong psychics in the world.” He glanced toward Sean. The man was pinned down and secured with flex-cuffs on both his ankles and wrists. He was still fighting to get to Whitney. “You controlled his mind, Mari. You planted a suggestion, a nasty one at that. He hasn’t touched you, has he? He simply thinks that he has. Yet Brett . . . ,” he said thoughtfully, a small frown of concentration on his face.
Mari leapt to cover the distance, using enhanced physical ability to gain the stairway. She grasped the railing, leapt onto it, and, using it as a springboard, jumped half a flight of stairs. She raced up to the third-level landing. She heard Whitney yell to his men to go after her, and she caught the second banister and made a second jump.
Ken. I’m on the run. Are the other women away clean? She didn’t like that almost Cami had given her and wanted him with her. She could hear the men, one leaping after her, the other galloping up the stairs, talking into a radio, and telling someone to cut her off. Someone was waiting on the next staircase; she heard the radio and the buzz of men’s voices.
I led them out through the corridor. Your friend Cami’s taking them the rest of the way. It’s up to them to get out once they’re on the surface. Jack says all hell is breaking loose. I’m on my way back to you.
I’m on the stairs, trying to get to level two, but I’m trapped between two security teams. I don’t think I can make it to you. You’ll have to go without me.
Like hell, don’t be ridiculous. I’m not leaving without you. How close are you to level two? Can you beat the team chasing you?
Yes, but I’m running right into the men waiting for me. Mari paused, unable to decide what direction would be the most promising.
Keep going, sweetheart. Fast. You want to be at the top; hit them hard and mean, buy us a couple of seconds.
What are you going to do?
I’m going to take down his house. I take it Sean didn’t get him?
No, and Whitney realized he was under a suggestion, but he thinks I did it. She had sprinted as fast as she could up the long staircase. Without slowing down, she hit the door and plowed into the security guard waiting there for her. They both went down, Mari kicking hard at his face.
The guard caught her left foot and twisted, rolling her over onto her stomach, but she kicked at him with her right foot, hitting him hard enough that his hold loosened. Still using the momentum of the fall, she rolled over into a crouch and sprang back to her feet. The second guard loomed over her, and she ran into his chest before she could stop her forward motion. He wrapped his arms around her smaller frame, pinning her arms against her sides. Mari used her knees, driving upward to hit him under the chin with the top of her head.
She dug both thumbs under his ribs, and when his arms loosened, she dropped lower, spreading her elbows to gain even more precious inches of room. She was able to get one arm free and drove the heel of her palm into his nose, pivoting to throw her body weight behind the blow. Breaking free, she tried to run again, knowing the two other guards who had been chasing her were only a couple of steps behind her.
Get down!
She dropped, both hands covering her head, as a deafening explosion knocked them all off their feet. Ken burst out of the rubble, grabbing her arm and jerking her up. As he turned, he drove the toe of his boot into one guard’s head, dropping him like a stone. “Run, Mari!”
Ken tossed her a gun and a knife, then dropped back to protect her as she made her way through the dirt and debris. Go left. Take the left passage, he instructed as he laid down a spray of bullets, driving their pursuers back.
Mari whirled around, all business, as two lab techs popped up waving guns. She shot them both, her aim deadly. She kept moving, running along the narrow hall, twice taking out a camera as she went, her legs carrying her when her mind felt numb.
“The others, Ken, have you heard anything?” Mari asked anxiously.
Ken swept her against the partition, covering her body with his as bullets spat into the wall behind them. He returned fire, pushing her forward, urging her to run while he stepped out and sent covering fire down the long hall. Glass shattered, and guards leapt into doorways, finding whatever shelter they could. Ken ran backward, keeping up the fire until they rounded the next corner and he could turn and sprint after her.
Christine Feehan's Books
- Christine Feehan
- Mind Game (GhostWalkers, #2)
- Street Game (GhostWalkers, #8)
- Spider Game (GhostWalkers, #12)
- Shadow Game (GhostWalkers, #1)
- Samurai Game (Ghostwalkers, #10)
- Ruthless Game (GhostWalkers, #9)
- Predatory Game (GhostWalkers, #6)
- Night Game (GhostWalkers, #3)
- Murder Game (GhostWalkers, #7)