Artificial Condition (The Murderbot Diaries, #2)(9)



ART said, almost plaintively, I don’t understand why this is a difficult choice.

I didn’t, either, but I wasn’t going to tell it that.

*

I took two cycles to think it over. I didn’t talk to ART about it, or anything else, though we kept watching media together, and it exercised a self-restraint I didn’t think it had and didn’t try to start arguments with me.

I knew I had been lucky up to this point. Onboard the transport I had used to leave Port FreeCommerce, I had compared myself to recordings of humans, trying to isolate what factors might cause me to be identified as a SecUnit. The most correctable behavior was restless movement. Humans and augmented humans shift their weight when they stand, they react to sudden sounds and bright lights, they scratch themselves, they adjust their hair, they look in their pockets or bags to check for things that they already know are in there.

SecUnits don’t move. Our default is to stand and stare at the things we’re guarding. Partly this is because our nonorganic parts don’t need movement the way organic parts do. But mostly it’s because we don’t want to draw attention to ourselves. Any unusual movement might cause a human to think there’s something wrong with you, which will draw more scrutiny. If you’ve gotten stuck with one of the bad contracts, it might cause the humans to order the HubSystem to use your governor module to immobilize you.

After analyzing human movement, I wrote some code for myself, to cause me to make a random series of movements periodically if I was standing still. To change my respiration to react to changes in the air quality. To vary my walking speed, to make sure I reacted to stimuli physically instead of just scanning and noting it. This code had gotten me through the second transit ring. But would I be all right on a ring or installation frequented by humans who often saw or worked with SecUnits?

I tweaked my code a little and asked ART to record me again as I moved around its corridors and compartments. I tried to make myself look as much like a human as possible. I’m used to feeling mentally awkward around humans, and I took that sensation and tried to express it in my physical movements. I felt pretty good about the result. Until I looked at the recordings and compared them to ART’s recordings of its crew and my recordings of other SecUnits.

The only one I was fooling here was myself.

The change in movement made me look more human but my proportions exactly matched the other SecUnits. I was good enough to fool humans who weren’t looking for me, since humans tend to ignore non-standard behavior in transitional public spaces. But anyone who had set out to find me, who was alert to the possibility of a rogue SecUnit, might not be fooled, and a simple scan calibrated to search for SecUnit size, height, and weight was certain to find me.

It was the logical choice, it was the obvious choice, and I would still rather peel my human skin off than do it.

I was going to have to do it.

*

After a lot of argument, we agreed the easiest change for the best result was to take two centimeters of length out of my legs and arms. It doesn’t sound like a big change, but it meant my physical proportions would no longer match Unit standard. It would change the way I walked, the way I moved. It made sense and I was fine with it.

Then ART said we also needed to change the code controlling my organic parts, so they could grow hair.

My first reaction to that was no fucking way. I had hair on my head, and eyebrows; that was a part of SecUnit configuration that was shared with sexbots, though the code controlling it kept SecUnit head hair short to keep it from interfering with the armor. The whole idea of constructs is that we look human, so we don’t make the clients uncomfortable with our appearance. (I could have told the company that the fact that SecUnits are terrifying killing machines does, in fact, make humans nervous regardless of what we look like, but nobody listens to me.) But the rest of my skin was hairless.

I told ART that I preferred it that way and extra hair would just draw unwanted attention. It replied that it meant the fine, sparse hair humans had on parts of their skin. ART had done some analysis and come up with a list of biological features that humans might notice subliminally. Hair was the only one we could change my underlying code to create, and ART proposed that it would make the joins between the organic and inorganic parts on my arms, legs, chest, and back look more like augments, the inorganic parts that humans had implanted for medical or other reasons. I pointed out that many humans or augmented humans had the hair on their bodies removed, for hygienic or cosmetic reasons and because who the hell wants it there anyway. ART countered that humans didn’t have to worry about being identified as SecUnits, so they could do whatever they wanted to their bodies.

I still wanted to argue, because I didn’t want to agree with anything ART said right now. But it seemed minor in comparison to removing two centimeters of synthetic bone and metal from my legs and arms, and changing the code for how my organic parts would grow around them.

ART had an alternate, more drastic plan that included giving me sex-related parts, and I told it that was absolutely not an option. I didn’t have any parts related to sex and I liked it that way. I had seen humans have sex on the entertainment feed and on my contracts, when I had been required to record everything the clients said and did. No, thank you, no. No.

But I did ask it to make an alteration to the dataport in the back of my neck. It was a vulnerable point, and I didn’t want to miss the opportunity to take care of it.

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