Neverwinter (Neverwinter #2)(109)



He was almost out of room to move.





On the rocky hillside at the base of the tower, Artemis Entreri quickly deduced that there was no way into that treelike structure. He also found a host of enemies waiting for him, a cluster of ashen zombies, standing and swaying.

To his surprise and relief, they didn’t attack, and to his further astonishment, one after another burst into smoke and flew up at the distant balcony lip, as if it had been dismantled and sucked in by some giant vortex.

Not one to pause and reflect on good fortune, Entreri scrambled up the front of the hill, and was nearly stabbed as a zealot appeared from behind one of the many large rocks, spearlike scepter thrusting hard.

Across came the assassin’s sword, just quick enough to drive aside the thrust. But the Ashmadai tiefling rose up above him, on the rock he’d been scaling, and thus gaining the advantage.

Except that this was Artemis Entreri.

Entreri cried out and fell back, turning to run, and the predictable zealot leaped at his back.

Entreri spun and swept his sword across, deflecting the scepter. He fell aside as he did, the man frantically trying to twist and grab at him, and catching instead a stabbing dagger right in the heart.

With a groan, the Ashmadai continued by, and Entreri cut him chest to groin, gutting him as he tumbled past.

A second Ashmadai replaced the first, coming straight up in front of Entreri, who had his back to the open drop now. The zealot stabbed wildly as if trying to force Entreri from the ledge, and at one point, the man cried out, thinking victory at hand as Entreri bent far backward, balancing precariously.

But when the zealot dropped his shoulder and bulled forward to finish the task, even diving so he would go with his victim, Entreri twisted to the side and dropped into a low crouch. He came up fast, shouldering the man from the ground, and turned and launched him into the open air.

Then he ran on, up the hillside, angling for the top of the cave.





He ran out of room, but mostly, Drizzt was just running. He sprinted to the edge of one ring of woe, and having no choice as another ashen black missile streamed out from the balcony at him, he leaped over it.

The smoking strands reached up at him and bit at him hard, stinging his legs, and he landed wobbly, but still managed to snap off another ineffective shot at Sylora.

But now Drizzt was back in open ground, and as he shook off the latest burns, he started to run around, buying himself more time. First he concentrated on those Ashmadai nearby, lowering Taulmaril and sending out a stream of arrows to drive them away.

Then he went back to Sylora, continuing his spark barrage to keep her from spotting him clearly. Finally, he turned his attention to poor Dahlia, who fought frantically, but lost ground against the strange opponent she faced.

Drizzt winced as she barely dodged a high swing of the Ashmadai’s scepter, then shook his head in frustration as Dahlia properly responded and slammed the man—to no visible effect.

The zealot’s next swing clipped her, just a bit, as she spun, and she even turned around enough for Drizzt to catch her profound grimace of agony.

He couldn’t get to her. He had no clear shot, but he had no choice, either. He leveled the bow and let fly as Dahlia spun to the side, and to his relief, she didn’t come right back the other way, and to his greater relief, her staff didn’t catch that missile.

The arrow struck true, square in the chest of the mummified Ashmadai, slamming him hard, and he staggered backward, almost into the cave.

Only then did Drizzt see another figure deeper within the shadows, and he surely recognized Valindra Shadowmantle!

He let fly again, and a third time, though he had to roll aside to avoid another ring of woe, then had to dive again as a more direct missile nearly caught him from above. Both of his shots soared past Dahlia and the Ashmadai and into the cave, though he couldn’t tell if he’d scored any meaningful hit on Valindra or not.

What he did see, to his dismay, was that his earlier direct hit on the Ashmadai apparently had inflicted no serious damage. The man again pummeled Dahlia, who kept cringing and lurching, and seemed barely able to block his barrage.

Drizzt couldn’t help her!

He had no choice but to turn his attention back to Sylora, to match her assaults with an overwhelming volley. The sparks, even if they did no more than somewhat blind the sorceress, were his only defense, and eventually getting through that magical shield, his only hope. As it was, Sylora had already littered the field with the black circles of destruction. The Ashmadai at the perimeters of the fight began throwing rocks, and a few even had bows.

For a moment, Drizzt considered that he might have to flee the field, and if Dahlia fell near the cave, the drow expected he would have no choice but to run away.

Drizzt knew they’d been baited, brought to a place in which he and his friends could not win.

Their enemy was, perhaps, too powerful for them.

But the despair could not take hold. Unexpectedly at that dark moment, Drizzt felt as if he was upon Andahar, riding from Luskan through the dark night. Exhilaration replaced dismay, and pure energy replaced fear.

He moved faster, diving and rolling, coming around to let fly behind to drive back an Ashmadai, then back forward, one, two, three shots to blind Sylora, if not actually hurt her. On one turn, he noted a host of zombies and he let fly at the group as well. But then he noted that they were not approaching, and a heartbeat before another black volley came at him from the balcony, one of those charred little creatures broke apart into flying ash and soared up to Sylora, as if it was one of her arrows.

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