Gauntlgrym (Neverwinter #1)(86)



Something struck Drizzt as odd by the time he and Bruenor were only halfway down the stairs to the common room. Shivanni wasn’t behind the bar, which was unusual though hardly suspicious, but it was more than that, something he couldn’t quite sort out. They continued down and found a small table off to the side of the bar, with Drizzt continuing his scan of the room and its patrons.

“Does something seem wrong to you?” he quietly asked his companion as Bruenor sorted himself out, resting his axe against one chair and carefully resting his shield against the axe, so he could comfortably sit.

The dwarf glanced around, then turned back, clearly perplexed.

Drizzt could only shake his head, but then his discomfort registered more clearly: there were no elderly people in the tavern, and no unshaven and grubby-looking characters who looked like they’d just climbed out of a rum bottle and from the deck of a pirate ship.

There was something too … uniform, about the tidy crowd.

“Keep your axe close,” Drizzt whispered as a barmaid—one he didn’t recognize, though, since he was so rarely in Luskan of late, he didn’t know them all—came over.

“Well met,” she greeted.

“And to yerself, lass, and what might yer name be?” Bruenor asked.

She smiled and turned her head demurely, but not a hint of a blush came to her cheeks, Drizzt noted. And he noticed, too, in the sweep of her half-turn, that she bore a painful-looking burn scar between her left breast and collar bone.

Drizzt again scanned the room, focusing on one tall man bending across the way, the movement opening a gap between the man’s shirt and breeches, and revealing a similar scar. Then he spotted a woman seated at a table directly across the way, and from his angle, he could see the neckline of her dress, and enough under it to note a scar—not a scar, a brand—identical to the barmaid’s.

He turned his attention back to Bruenor and the barmaid, to find the dwarf ordering a pot of stew and a bottomless flagon of Baldur’s Gate Pale.

“No, hold,” Drizzt interrupted.

“Eh? But I’m hungry,” Bruenor protested. “Ye waked me up and I’m hungry.”

“As am I, but we’re late for our meeting,” Drizzt insisted as he stood.

Bruenor looked at him as if he’d lost his mind.

“I am confident that Wulfgar will have venison aboard his boat,” Drizzt reassured the dwarf, and Bruenor looked at him with blank confusion for just a moment before catching on.

“Ah, so’d be me hope,” the dwarf said and rose to his feet.

As did everyone else in the Cutlass.

“Interesting,” Drizzt said, his hands resting on his scimitar hilts.

“Be reasonable, drow,” said the barmaid. “You have nowhere to run. We wish to speak with you two, privately, and in a place of our choosing. Hand over your weapons, and less of your blood will be spilled.”

“Surrender?” Drizzt asked casually, and with a hint of a snicker.

“Look around you. You are sorely outnumbered.”

“Yerself ain’t met me friend, I see,” Bruenor interjected, and he grabbed up his axe and banged it against his shield to set the shield firmly in place on his arm.

The barmaid tossed aside her tray and stepped back, but not quick enough. Drizzt’s weapons came out in a flash, Twinkle’s blade knifing in to stop at the side of her neck.

“I’m bettin’ first blood spilled to be yer own,” Bruenor told her.

“It matters not,” the woman replied with a strange smile. “You’ll not get to Gauntlgrym, whatever my fate. You can abandon that thought peacefully, or we will ensure that fact by killing you. The choice is yours.”

Bruenor and Drizzt exchanged glances, and nods.

The drow’s scimitar flashed, but away from the woman’s neck, tearing the shoulder of her barmaid’s dress and dropping the fabric down off her shoulder. She reacted instinctively, grabbing for the material, and just as Drizzt had anticipated. He stepped forward and punched out, smashing Twinkle’s pommel into her face, the impact throwing her to the floor.

All around the room, from under tables or cloaks, the others pulled their weapons, mostly curious-looking scepters, half staff, half spear.

Bruenor swept his axe across down low, bringing it under his table, hooking it by the leg, and with a great heave and follow-through, sent the table flying at the opponents standing nearby, driving them back.

“Fight or flee?” he called to Drizzt as he rushed behind his friend to intercept a trio coming in.

He saw his answer in Drizzt’s eyes, simmering with eagerness—and in the dark elf’s actions. The drow rushed forward over the fallen, squirming barmaid to meet the swings of the next two in line with a series of powerful parries and twisting counters. In the blink of an eye, Drizzt had both men reversing direction, back on their heels and working furiously to keep up with his darting scimitars.

Bruenor lifted his shield arm high, accepting the heavy blow of an Ashmadai’s clubbing scepter. He swept his axe across under that upraised arm, but the human woman managed to duck out of reach, and two tiefling warriors to her right rushed in at the apparent opening.

But Bruenor was too seasoned and too crafty to make such an obvious gaffe. His swing was genuine, and he added to its weight and momentum purposely, lifting up on the ball of his leading left foot and spinning a perfectly-timed full pivot to bring his shield right back in alignment with the new attackers. The foaming mug held strong against the stab of a sharpened scepter end, and it took only a slight lift for the dwarf to effectively deflect an overhead club from the other.

R.A. Salvatore's Books