The Sorcery Code (The Sorcery Code #1)(33)



Her former fiancé’s house was not far, a walkable distance from the Town Square, in fact. Blaise was one of the few sorcerers who had always maintained a separate residence in Turingrad, as opposed to spending all of his time in the Tower. He had inherited that house from his parents and found it soothing to go there in the evenings instead of remaining in the Tower to socialize with the others. When she and Blaise had been together, she’d spent a lot of time at his house as well—so much, in fact, that she’d even had a room of her own there.

Thinking about his house again brought back those bittersweet memories. They’d taken occasional walks together from his house to this very Town Square, and she remembered how they’d always talked about their latest projects, discussing them with each other in great detail. It was one of the things she missed the most these days—those intellectual conversations, the back-and-forth exchange of ideas. Though Barson was an interesting person in his own right, he would never be able to give her that. Only another sorcerer of Blaise’s caliber could do that—and there were none, as far as Augusta was concerned.

Finally, she was there, in front of Blaise’s house. Despite its location in the center of Turingrad, it looked like a country house—a stately ivory stone mansion surrounded by beautiful gardens.

Approaching cautiously, Augusta came up the steps and politely knocked on the door. Then she held her breath, waiting for a response.

There was none.

She knocked louder.

Still no effect.

Her anxiety starting to grow, Augusta waited another couple of minutes, hoping that Blaise was simply on the top floor and unable to hear her knock.

Still nothing. It was time for more drastic measures.

Recalling a verbal spell she had handy, Augusta began to recite the words, substituting a few variables to avoid scaring the entire town. This particular spell was designed to produce an extremely loud sound—except, with the changes she introduced, it would only be heard inside Blaise’s house. Thankfully, the code for vibrating the air randomly at the right amplitude was relatively easy. Following the simple logic chains with the Interpreter litany, she put her hands against her ears to block out the noise coming from inside the building.

The sound was so powerful, she could practically feel the walls of the house vibrating. There was no way Blaise could ignore this. In fact, if he was anywhere in the house, he would likely be half-deaf from that spell—and quite furious. It was probably not the best way to start their conversation, but it was the only way she could think of to get his attention. She would much rather deal with furious Blaise than the addict she was beginning to be afraid she would find.

The fact that he didn’t respond to the noise spoke volumes. Only someone absorbed in a Life Capture would have been immune to the spell she’d just cast. The alternative—that he’d finally left his house after months of being a hermit—was an unlikely possibility, though Augusta couldn’t help but cling to that small hope.

The scary thing about Life Captures was that people addicted to them sometimes died. They would get so absorbed in living the lives of others, they would neglect their health, forgetting to eat, sleep, and even drink. Although sorcerers could sustain their bodies with magic, they had to do spells in order to keep up their energy levels. A sorcerer Life Capture addict would be nearly as vulnerable as a regular person if he or she forgot to do the appropriate spell.

Standing there in front of the door, Augusta realized that she had a decision to make. She could either report this lack of response to Ganir or she could risk going in.

If this had been a commoner’s house, it would’ve been easy. However, most sorcerers had magical defenses in place against unauthorized entry. In the Tower, they frequently did spells to prevent their locks from being tampered with. From what she could recall, however, Blaise rarely bothered to do that. Trying to unlock his door using sorcery was likely her best bet.

A quick spell later, she was entering the hallway, seeing the familiar furnishings and paintings on the walls.

Looking for either Blaise himself or the evidence of his addiction, Augusta slowly walked through the empty house, her heart aching at the flood of memories. How could this have happened to them? She should’ve fought harder for Blaise; she should’ve tried to explain, to make him understand. Perhaps she should’ve even swallowed her pride and groveled—an idea that had seemed unthinkable at the time.

Starting with the downstairs, Augusta went into the storage area, where she remembered him keeping important magical supplies. Opening the cabinets, she found several jars with Life Capture droplets, but there was nothing extraordinary about that. Most sorcerers—even Augusta herself, to some degree—used the Life Captures to record important events in their lives or their work.

One cupboard drew her attention. In there, she saw more jars that didn’t seem to be sorcery-related. Blaise always labeled everything, so she came closer, trying to see what was written on them.

To her surprise, she saw that all the jars had one word on them: Louie. These were likely Blaise’s memories of his brother, she realized. The fact that he still had them—that he hadn’t consumed them as a hardened addict would—gave her some small measure of hope. One of those jars looked particularly intriguing; it had a skull-and-bone symbol on it, as healers would sometimes put on deadly poisons. She had no idea what it could be.

In the corner of the room, she saw some broken jars on the floor. Amidst pieces of glass, there were more droplets, lying there as though they were trash. Curious, Augusta approached the corner.

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