The Hidden Oracle (The Trials of Apollo #1)(57)



I heaved a sigh. “I know how you feel.”

“Guys,” Meg said, “we’re looking for missing demigods.”

“Right,” I agreed. “O, Great…Pete, do you have any idea where our lost friends might have gone? Perhaps you know of some secret locations within the woods?”

Pete’s chalk-white eyes brightened. “Did you know the children of Hephaestus have a hidden workshop to the north called Bunker Nine?”

“I did, actually,” I said.

“Oh.” A puff of steam escaped Pete’s left nostril. “Well, did you know the Labyrinth has rebuilt itself? There is an entrance right here in the woods—”

“We know,” Meg said.

Pete looked crestfallen.

“But perhaps,” I said, “that’s because your marketing campaign is working.”

“Do you think so?” Pete’s foamy hair began to swirl. “Yes. Yes, that may be true! Did you happen to see our spotlights, too? Those were my idea.”

“Spotlights?” Meg asked.

Twin beams of red light blasted from the geysers and swept across the sky. Lit from beneath, Pete looked like the world’s scariest teller of ghost stories.

“Unfortunately, they attracted the wrong kind of attention.” Pete sighed. “Paulie doesn’t let me use them often. He suggested advertising on a blimp instead, or perhaps a giant inflatable King Kong—”

“That’s cool,” Meg interrupted. “But can you tell us anything about a secret grove with whispering trees?”

I had to admit, Meg was good at getting us back on topic. As a poet, I did not cultivate directness. But as an archer, I could appreciate the value of a straight shot.

“Oh.” Pete floated lower in his cloud of steam, the spotlight turning him the color of cherry soda. “I’m not supposed to talk about the grove.”

My once-godly ears tingled. I resisted the urge to scream, AHA! “Why can’t you talk about the grove, Pete?”

The spirit fiddled with his soggy brochure. “Paulie said it would scare away tourists. ‘Talk about the dragons,’ he told me. ‘Talk about the wolves and serpents and ancient killing machines. But don’t mention the grove.’”

“Ancient killing machines?” Meg asked.

“Yeah,” Pete said halfheartedly. “We’re marketing them as fun family entertainment. But the grove…Paulie said that was our worst problem. The neighborhood isn’t even zoned for an Oracle. Paulie went there to see if maybe we could relocate it, but—”

“He didn’t come back,” I guessed.

Pete nodded miserably. “How am I supposed to run the marketing campaign all by myself? Sure, I can use robo-calls for the phone surveys, but a lot of networking has to be done face-to-face, and Paulie was always better with that stuff.” Pete’s voice broke into a sad hiss. “I miss him.”

“Maybe we could find him,” Meg suggested, “and bring him back.”

Pete shook his head. “Paulie made me promise not to follow him and not to tell anybody else where the grove is. He’s pretty good at resisting those weird voices, but you guys wouldn’t stand a chance.”

I was tempted to agree. Finding ancient killing machines sounded much more reasonable. Then I pictured Kayla and Austin wandering through the ancient grove, slowly going mad. They needed me, which meant I needed their location.

“Sorry, Pete.” I gave him my most critical stare—the one I used to crush aspiring singers during Broadway auditions. “I’m just not buying it.”

Mud bubbled around Pete’s caldera. “Wh-what do you mean?”

“I don’t think this grove exists,” I said. “And if it does, I don’t think you know its location.”

Pete’s geyser rumbled. Steam swirled in his spotlight beam. “I—I do know! Of course it exists!”

“Oh, really? Then why aren’t there billboards about it all over the place? And a dedicated Web site? Why haven’t I seen a groveofdodona hashtag on social media?”

Pete glowered. “I suggested all that! Paulie shot me down!”

“So do some outreach!” I demanded. “Sell us on your product! Show us where this grove is!”

“I can’t. The only entrance…” He glanced over my shoulder and his face went slack. “Ah, spew.” His spotlights shut off.

I turned. Meg made a squelching sound even louder than her shoes in the mud.

It took a moment for my vision to adjust, but at the edge of the clearing stood three black ants the size of Sherman tanks.

“Pete,” I said, trying to remain calm, “when you said your spotlights attracted the wrong kind of attention—”

“I meant the myrmekes,” he said. “I hope this won’t affect your online review of the Woods at Camp Half-Blood.”





Breaking my promise

Spectacularly failing

I blame Neil Diamond

MYRMEKES SHOULD BE high on your list of monsters not to fight.

They attack in groups. They spit acid. Their pincers can snap through Celestial bronze.

Also, they are ugly.

The three soldier ants advanced, their ten-foot-long antennae waving and bobbing in a mesmerizing way, trying to distract me from the true danger of their mandibles.

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