Warbreaker (Warbreaker #1)(73)
The squirrel hopped up to its feet then scampered down the hallway, heading for the open doorway the fleeing servants had disappeared into. Vasher stood and began to run again, hoping that this distraction would earn him time. Indeed, a few moments later he heard cries coming from the doorway. Clangs and screams followed. Lifeless could be difficult to stop, particularly a fresh one with orders to bite.
Vasher smiled.
We could have taken them, Nightblood said.
Vasher rushed to the place his information had indicated. The location was marked by a splintered board in the wall, ostensibly just normal wear of the building. Vasher crouched, hoping that his in for mant had not lied. He searched around on the floor, then froze as he found the hidden latch.
He pulled it open, revealing a trapdoor. Returned palaces were only supposed to be one story. He smiled.
What if this tunnel doesn’t have another way out? Nightblood asked as Vasher dropped into the hole, trusting his Awakened clothing to absorb the fall.
Then you’ll probably get to kill a lot of people, Vasher thought. However, his information had been good so far. He suspected that the rest was good as well.
The priests of the Iridescent Tones, it appeared, were hiding things from the rest of the kingdom. And from their gods.
22
Weatherlove, god of storms, selected one of the wooden spheres from the rack, then hefted it in his hand. It had been built to fill the palm of a god, and was weighted in the middle with lead. Carved with rings across the surface, it was painted a deep blue.
“A doubling sphere?” asked Lifeblesser. “A bold move.”
Weatherlove eyed the small group of gods behind him. Lightsong was among them, sipping on a sweet orange fruited drink with some kind of alcohol enhancement. It had been several days since he’d allowed Llarimar to talk him out of bed, but he still had come to no conclusion on how to proceed.
“A bold move indeed,” Weatherlove said, tossing the sphere up into the air, then catching it. “Tell me, Lightsong the Bold. Do you favor this throw?”
The other gods chuckled. There were four of them playing. As usual, Weatherlove wore a green and gold robe that hung from only one shoulder with a wrap around his waist that came down to mid-thigh. The outfit—patterned after the ancient dress of the Returned from paintings centuries past—revealed his sculpted muscles and divine figure. He stood at the edge of the balcony, as it was his turn to throw.
Seated behind him were the three others. Lightsong on the left and Lifeblesser—god of healing—in the middle. Truthcall, god of nature, sat on the far right, wearing his ornate cloak and uniform of maroon and white.
The three gods were variations on a theme. If Lightsong hadn’t known them well, he would have had trouble telling them apart. Each stood almost exactly seven feet tall, with bulging muscles that any mortal would have envied. True, Lifeblesser had brown hair, while Weatherlove had blond and Truthcall had black. But all three had that same set of square-jawed features, perfect coiffure, and innate seamless grace that marked them as Returned divinities. Only their costumes really offered any variety.
Lightsong sipped his drink. “Do I bless your throw, Weatherlove?” he asked. “Are we not in competition against one another?”
“I suppose,” the god said, tossing the wooden ball up and down.
“Then why would I bless you when you throw against me?”
Weatherlove just smirked, then pulled back his arm and launched the ball out across the pitch. It bounced, then rolled over the grass, eventually coming to rest. This section of the courtyard had been divided into an expansive game board with ropes and stakes. Priests and servants scurried about on the sides, making notations and keeping track of the score so that the gods wouldn’t have to. Tarachin was a complex game, played only by the wealthy. Lightsong had never bothered to learn the rules.
He found it more amusing to play when he had no idea what he was doing.
It was his throw next. He stood up, selecting one of the wooden spheres from the rack because it matched the color of his drink. He tossed the orange sphere up and down; then—not paying attention to where he was throwing—he tossed it out onto the field. The sphere flew much farther than it probably should have; he had the strength of a perfect body. That was part of the reason the field was so vast; it had to be built to the scale of gods, and so when they played, they required the elevated perspective of a balcony to view their game.
Tarachin was supposed to be one of the most difficult games in the world; it required strength to throw the spheres correctly, keen wit to understand where to place them, coordination to do so with the necessary precision, and a great understanding of strategy to pick the proper sphere and dominate the game field.
“Four hundred and thirteen points,” a servant announced after being fed the number by scribes working below.
“Another magnificent throw,” Truthcall said, perking up in his wooden lounging chair. “How do you do it? I’d never have thought to use a reversal sphere for that throw.”
Is that what the orange ones are called? Lightsong thought, returning to his seat. “You just have to understand the playing field,” he said, “and learn to get inside the mind of the sphere. Think like it does, reason as it might.”
“Reason like a sphere?” Lifeblesser said, standing up. He wore flowing robes of his colors, blue and silver. He selected a green sphere off the rack, then stared at it. “What type of reasoning does a wooden sphere do?”