Tress of the Emerald Sea (The Cosmere)(41)



“Moons,” Tress said. “Maybe…she just needs more practice.”

I’ll let you teach her, then. I’ll be safely boarded up in my room, maybe with some armor on. Fort eyed her. Some things aren’t meant to be, girl. Sometimes you simply have to accept that.

“You’re talking about me. And Charlie.”

Maybe. Listen, Tress. Even if he’s still alive, the Sorceress will have cursed him like poor old Hoid. She uses a lot of different types, but she always puts one on her captives, to keep them pliable.

“How do you know so much about it?” Tress asked.

Captain told me, Fort explained. When she had me trade to get Hoid on our ship.

“The captain specifically wanted Hoid on the ship?” Tress asked. “Why?”

Don’t know. She heard about his curse and his trip to the Sorceress. Getting him was a poor deal, since his former shipmates were happy to be rid of him. Captain insisted though.

Fort shook his head, considering the damage to his reputation once people found out how much he’d traded to get a lunatic to be their cabin boy.

Tress’s interest deepened, however. Captain Crow had manipulated the crew into becoming pirates, then forced them to become deadrunners—because she wanted them to sail dangerous seas. And she’d specifically been watching for someone cursed by the Sorceress?

Could the captain be looking to visit the Sorceress herself?

Tress looked toward Crow. And then, Tress took the singular step that separated her from people in most stories. The act, it might be said, that defined her as a hero. She did something so incredible, I can barely express its majesty.

I should consider this more, Tress thought to herself, and not jump to conclusions.





THE CURSED MAN





Perhaps you are confused at why I, your humble storyteller, would make such a fuss about this. Tress stopped, wondered if she’d jumped to a conclusion, and decided to reconsider? Nothing special, right?

Wrong. So very, soul-crushingly wrong.

Worldbringers like myself spend decades combing through folk tales, legends, myths, histories, and drunken bar songs looking for the most unique stories. We hunt for bravery, cleverness, heroism. And we find no shortage of such virtues. Legends are silly with them.

But the person who is willing to reconsider their assumptions? The hero who can sit down and reevaluate their life? Well, now that is a gemstone that truly glitters, friend.

Perhaps you would prefer a story about someone facing a dragon. Well, this isn’t that kind of story. (Which makes it even more remarkable that Tress still does that eventually. But kindly stop getting ahead of me.) I can understand why you would want tales of people like Linji, who tried to sail around the world with no Aviar.

I, however, would trade a dozen Linjis for one person who is willing to sit down for a single blasted minute and think about what they’re doing. Do you know how many wars could have been prevented if just one person in charge had stopped to think, “You know, maybe we should double-check; perhaps blinking twice isn’t an insult in their culture”?

Do you know how many grand romances would have avoided tragedy if the hero had thought, “You know, maybe I should ask her if she likes me first”?

Do you know how many protracted adventures might have been shortened if the heroine had stopped to wonder, “You know, maybe I should look extra carefully to see if the thing I’m searching for has been with me the entire time”?

I’m drowning in bravery, cleverness, and heroism. Instead, kindly give me a little common sense. At that moment, Tress was downright majestic.

I need more information, Tress thought. Before I decide that I know what the captain’s plan is. I need to find a way to spy on her. Maybe I can use Huck again.

She nodded—and in that moment, Tress saved herself a huge amount of trouble. The captain’s plan had nothing to do with the Sorceress, after all, but everything to do with why the crew were so frightened of her.

Tress picked up her sack—pretending it wasn’t full of cannonballs, which was as hard as it sounded—and carried it to the aft cannon, which was set up on the quarterdeck. She performed a similar swap there (placing the cannonballs she took in a separate bag within her larger one) while counting zephyr spore charges.

Then she hauled her bag belowdecks, where she stowed it in her room. From there she went looking for me. Now, normally this would also have been a shining example of common sense on her part. Everyone can use a little more Wit in their lives. Except me. I could stand to lose a pound or two.

Unfortunately, I wasn’t exactly in the best state of mind during this voyage. She found me playing cards with a group of the Dougs. I was wearing a shoe around my neck, tied by the laces, as I’d decided it was certain to be the absolute soul of fashion the following season. I’d forgotten to wear pants, as one does, and my underclothing needed a good washing. Actually, all of me did.

I was trying to play a game I’d invented called “Kings” where everyone held their cards backward, so you didn’t know what you had but everyone else did. I can imagine several interesting applications of this now—but back then the only interesting part was how easily the Dougs won my wages off me, followed by my shoe.

I still have no idea what I did with the other one.

Once the Dougs were finished taking me for what little I was worth, they scrambled off to find some other victim. I sat there, wondering if perhaps I should start wearing a sock around my neck, until Tress settled down beside me.

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