Tress of the Emerald Sea (The Cosmere)(31)



“Uh…the cannons are…ready?”

“Voice needs more crust to it,” Huck whispered. “And stretch out your neck like his. It will help you get in character.”

“But—”

“Excellent, Laggart,” Huck said in his captain voice. “But I have unfortunate news via a raven from my contact in Kingsport. The remnants of the ship we sank have been found, but there were no survivors, just a single corpse. That man we left alive appears to have rejected my bountiful generosity and done me the insult of dying from wounds we didn’t realize he had.”

“She said that?” Tress whispered. “Those exact words?”

“It’s a dramatic recreation,” Huck hissed. “What, you think I wrote it down? With these?” He waved his paws at her. “That’s as close as I can remember. Now do Laggart’s part.”

“Um…that’s sad?” Tress said.

“Tress, that’s not what he said. He said, ‘All that work for nothing? We’ll have to sink another then!’” He waved a paw for her to continue.

Tress sighed. “All that work for nothing. We’ll have to sink another then.”

“Moonshadows, could you put less emotion into it?” Huck said. “I feel like you’re not taking your role seriously.”

“I don’t—”

“This is a problem, Laggart,” Huck said in his captain voice, falling to all fours and stalking back and forth with his nose in the air. “The crew is upset. I’m worried about some of them running off.”

“But why?” Tress said.

“We’re getting there,” Huck said. “Look, why don’t I just do Laggart’s part too? You take a break. Memorize your lines next time, all right?”

“But—”

Huck stretched out his neck and spoke with a creepy, scratchy voice. “As well you should, Captain,” he said. “Fort is brewing trouble, and maybe Salay too. We need blood binding them to this ship if we’re going to do what you want.”

Huck moved over to be the captain again, standing up on his hind legs with his front paws on the gunwale, as if mimicking the captain gazing out the window. “The crew will never follow us to dangerous seas unless they have no other choice. Unless they’re desperate. We will sink another ship, Laggart, and leave a couple sailors alive this time.”

Huck turned to her and settled into a more ratlike posture. “And that’s it.”

“Dangerous seas,” Tress whispered. The Verdant Sea was one of the safer ones, but apparently Captain Crow wanted to leave such spores and head toward a place the crew wouldn’t go unless they had no other choice.

“So, what do you think?” Huck asked. “She’s got some kind of special curse for the crew, eh? Blood binding them to the ship?”

“No curse,” Tress whispered, continuing to scrub so she wouldn’t appear suspicious.

“But Laggart said—”

“It was a metaphor, Huck,” Tress said. “Don’t you see? The captain isn’t certain of her crew’s loyalty. She wants to sail dangerous seas, but is worried they’ll desert her if she tries to make them do that. So…”

“So she turns them to piracy, then ‘accidentally’ sinks a few ships,” Huck said. “Making them into deadrunners. Chased by the law, ostracized by other pirates, they’ll have no choice but to follow her orders.” Huck twitched his nose, which seemed to be his version of nodding in agreement. “I can see that. Yeah, you’re probably right. You…look morose though.”

“Not morose,” Tress said. “Merely distracted.”

“Why?”

“Because,” she said, “I’ve just figured out a way for us to escape this ship.”





THE HELMSWOMAN





Captain Crow soon emerged from her cabin, leaving Laggart to strut across to the bow while she climbed up to the quarterdeck. Tress went down to refill her bucket and left Huck to forage for some more food. Returning to the upper deck gave her an excuse to reset her location, so she moved to the quarterdeck, near where the captain stood next to Salay—the helmswoman who had traded Fort those earrings earlier.

Tress didn’t want to act suspicious, so she didn’t execute her plan at first. She scrubbed, feeling the boat rock upon the spores. Listening to the Dougs calling to each other and the planks creaking. There’s a certain freedom to the sounds of a ship at sea. The feeling of motion, of going somewhere. On an ocean—even a spore ocean, so long as the seethe holds up—it’s hard to sit still. You’re either bending the waves and wind to your will, or you’re being bent to theirs. Usually it’s a careful grapple between the two.

As Tress stood up to stretch, she gazed across the vibrant green sea. It was odd because the moon was in the wrong place—always before it had been almost overhead, but they’d sailed far enough that it was several degrees lower.

She couldn’t help but remark upon the sea’s beauty. Spores, vibrant in the sunlight, shimmered as they seethed. An endless expanse of lush death, waiting to explode with life. Like with the zephyr spores earlier, this beauty transfixed her. Our minds want dangerous things to be ugly, yet Tress found those rolling waves inviting. In the moment, she imagined those rippling spores upon her skin, but rather than cringing, she was curious.

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