Tress of the Emerald Sea (The Cosmere)(2)



The girl had been given the unfortunate name of Glorf upon her birth (don’t judge; it was a family name), but her wild hair earned her the name everyone knew her by: Tress. That moniker was, in Tress’s estimation, her most interesting feature.

Tress had been raised to possess a certain inalienable pragmatism. Such is a common failing among those who live on dour lifeless islands from which they can never leave. When you are greeted each day by a black stone landscape, it influences your perspective on life.

The island was shaped rather like an old man’s crooked finger, emerging from the ocean to point toward the horizon. It was made entirely of barren black saltstone, and was large enough to support a fair-sized town and a duke’s mansion. Though locals called the island the Rock, its name on the maps was Diggen’s Point. No one remembered who Diggen was anymore, but he had obviously been a clever fellow, for he’d left the Rock soon after naming it and never returned.

In the evenings, Tress would often sit on her family’s porch and sip salty tea from one of her favorite cups while looking out over the green ocean. Yes, I did say the ocean was green. Also, it was not wet. We’re getting there.



As the sun set, Tress would wonder about the people who visited the Rock in their ships. Not that anyone in their right mind would deem the Rock a tourist destination. The black saltstone was crumbly and got into everything. It also made most kinds of agriculture impossible, eventually tainting any soil brought from off the island. The only food the island grew came from compost vats.

While the Rock did have important wells that brought up water from a deep aquifer—something that visiting ships required—the equipment that worked the salt mines belched a constant stream of black smoke into the air.

In summary, the atmosphere was dismal, the ground wretched, and the views depressing. Oh, and have I mentioned the deadly spores?

Diggen’s Point lay near the Verdant Lunagree. The term lunagree, you should know, refers to the places where the twelve moons hang in the sky around Tress’s planet in oppressively low stationary orbits. Big enough to fill a full third of the sky, one of the twelve is always visible, no matter where you travel. Dominating your view, like a wart on your eyeball.

The locals worshipped those twelve moons as gods, which we can all agree is far more ridiculous than whatever it is you worship. However, it’s easy to see where the superstition began, bearing in mind the spores—like colorful sand—that the moons dropped upon the land.

They’d pour down from the lunagrees, and the Verdant Lunagree was visible some fifty or sixty miles from the island. That was as close as you ever wanted to get to a lunagree—a great shimmering fountain of colorful motes, vibrant and exceedingly dangerous. The spores filled the world’s oceans, creating vast seas not of water, but of alien dust. Ships sailed that dust like ships sail water here, and you should not find that so unusual. How many other planets have you visited? Perhaps they all sail oceans of pollen, and your home is the freakish one.

The spores were only dangerous if you got them wet. Which was rather a problem, considering the number of wet things that leak from human bodies even when they’re healthy. The least bit of water would cause the spores to sprout explosively, and the results ranged from uncomfortable to deadly. Breathe in a burst of verdant spores, for example, and your saliva would send vines growing out of your mouth—or in more interesting cases, into your sinuses and out around your eyes.

The spores could be rendered inert by two things: salt or silver. Hence the reason the locals of Diggen’s Point didn’t terribly mind the salty taste of their water or food. They’d teach their children this ever-so-important rule: salt and silver halt the killer. An acceptable little poem, if you’re the sort of barbarian who enjoys slant rhymes.

Regardless, with the spores, the smoke, and the salt, one can perhaps see why the king who the duke served needed a law requiring the population to remain on the Rock. Oh, he gave reasons that involved important military phrases like “essential personnel,” “strategic resupply,” and “friendly anchorage,” but everyone knew the truth. The place was so inhospitable, even the smog found it depressing. Ships visited periodically for repairs, to drop off waste for the compost vats, and to take on new water. But each strictly obeyed the king’s rules: no locals were to be taken from Diggen’s Point. Ever.

And so, Tress would sit on her steps in the evenings, watching ships sail away as a column of spores dropped from the lunagree and the sun moved out from behind the moon and crept toward the horizon. She’d sip salty tea from a cup with horses painted on it, and she’d think, There’s a beauty to this, actually. I like it here. And I believe I shall be fine to remain here all my life.





THE GROUNDSKEEPER





Perhaps you were surprised to hear those last words. Tress wanted to stay on the Rock? She liked it there?

Where was her sense of adventure? Her yearning for new lands? Her wanderlust?

Well, this isn’t the part of the story where you ask questions. So kindly keep them to yourself. That said, you must understand that this is a tale about people who are both what they seem and not what they seem. Simultaneously. A story of contradictions. In other words, it is a story about human beings.

In this case, Tress wasn’t your ordinary heroine—in that she was in fact decidedly ordinary. Indeed, Tress considered herself categorically boring. She liked her tea lukewarm. She went to bed on time. She loved her parents, occasionally squabbled with her little brother, and didn’t litter. She was fair at needlepoint and had a talent for baking, but had no other noteworthy skills.

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