Keys to the Demon Prison (Fablehaven #5)(14)
Goliath was now scuttling across the floor like a wounded crab, using his good arm, his shortened arm, and his remaining leg. As the enemy statue recovered from the fruitless dive, Trask dashed for the alcove. Nancy raced to catch up to Trask, but before the statue succeeded, Goliath pounced and wrapped his thick arms around Nancy's legs. The enemy statue fell hard, then pounded and thrashed in an attempt to get free, but Goliath held firm.
A dozen paces away, Trask reached the alcove and jammed the iron egg into the recess. After fumbling for a moment, he got it locked into place and spun it halfway around.
Instantly, both Nancy and Goliath crumbled to dust. A grainy green cloud plumed out of the clay pit. The floor trembled as a gust of wind swept through the room, seeming to blow the dust out of existence. Trask returned from the alcove carrying a smaller iron egg.
"The clay pit is now a stairway," Vincent reported, standing at the edge and peering down.
Holding the iron egg in his palm, Trask curled his arm. "And I'd say our key is now under thirty pounds."
"Having fun yet?" Kendra asked Seth.
"Watching giant statues pound each other into gravel? I can think of nothing more beautiful."
Chapter 4 Passageways
K endra rolled her eyes. Only her brother could act upbeat after nearly getting decapitated by a primitive stone club. She supposed it was better than wallowing in pessimism.
As the others gathered near the stairway to continue onward, Kendra paused, surveying the room. The seamless perfection shared by all of the surfaces inside the Dreamstone made the place feel surreal. Nothing in here looked constructed. The thought of winding through more alien corridors made her frown. After the statues and the strange dead ends, who knew what dangers might await? Berrigan was right--the rules of reality did not seem to apply completely here.
Despite her apprehension, as Trask led the way down the stairs, Kendra fell into line between Tanu and Seth. What else could she do? There were enemies in pursuit. Not to mention that they needed the Translocator to rescue Warren and perhaps her parents.
She felt glad that she had noticed the keyhole in the alcove. Up until that moment, she had been feeling like useless baggage. Of course, a big reason she had been invited along was in case the Translocator needed recharging. If the artifact was inoperative, the magic inside of her should bring it back to life. Still, she hoped she could find ways to help beyond serving as a spare battery.
The stairway narrowed as it descended. After the stairs ended, Kendra and the others once again meandered single file through a snug, snaking corridor until they reached a dead end. Doubling back, they arrived at a short downward stairway that promptly led to another rounded termination. When they reversed direction again, they found a long stairway that curved up and up, spiraling left and right in a disorienting climb until finally the steps ended at a wide, level corridor. As they progressed along the serpentine passage, the air became balmy and humid.
The corridor descended until they reached a cavernous, flooded room. Water simmered within a few inches of the level of the corridor, heat radiating from the burbling surface. Steam hung in the air, and moisture beaded the walls. A simple wooden canoe was secured near the entryway to the room, with two paddles resting inside. A low island in the middle of the partially submerged chamber was the only destination accessible by boat besides the bases of the high, smooth walls.
"How deep is it?" Seth asked, squinting down.
"Can't tell," Mara replied. "The water is too bubbly and the surrounding stone too dark. At least fifteen feet. I would guess more, perhaps much more."
Trask leaned out over the boiling water, inspecting the room. "The next keyhole probably awaits on that island. I don't see any on the walls or ceiling. We have any canoeing enthusiasts among us?"
"I can handle a canoe," Vincent said.
"As can I," Berrigan added.
"Me too," Mara put in.
"The craft is small," Trask said. "I wouldn't trust it to carry more than two people. Vincent and Berrigan were the first to speak."
"I don't like all this superheated water," Tanu said. "We should all take one of these." He held up a small cylinder of fluid. "The potion is designed to make the user fire resistant. It will offer considerable protection against high temperatures."
"This makes me feel a little better about the rickety canoe," Vincent said, accepting a cylinder.
"You're a miracle worker," Trask said.
"I try to be prepared," Tanu replied. "I originally designed these for Wyrmroost."
Kendra unstopped a cylinder and drank the contents. The clear liquid tasted sugary at first, then spicy hot, then cool and tangy.
After everyone had downed the potion, Vincent accepted the iron egg from Trask. Tanu held the canoe steady as the two men climbed inside and got situated.
"Let's not capsize," Vincent recommended.
"Not in the mood for boiled Aborigine?" Berrigan asked.
"I could live with that," Vincent replied. "It's the side order of Filipino guy that worries me."
Tanu gave them a gentle shove away from the entrance. Vincent and Berrigan dipped their paddles into the simmering water. Kendra estimated it was about fifty yards to the damp island. Handling their paddles with careful competence, Vincent and Berrigan guided the canoe swiftly to the destination. Vincent disembarked first, one foot sliding on the shiny black surface. He steadied himself, and then Berrigan climbed out too, remaining at the edge of the island with a brown hand on the canoe.