Keys to the Demon Prison (Fablehaven #5)(133)




He whirled to see a grayish man with a bristly beard wearing a hooded slicker and sturdy boots. He had not heard the man approach. "I'm here with some friends."


"So I noticed," the man said, staring out to sea. "Word to the wise: This beach may be getting some unsavory visitors shortly."


This was no ordinary man. When Seth stared hard, the stranger seemed slightly translucent. "I know," Seth said. "I called them."


"Sure you want to be doing that?"


"I need to get somewhere."


The man turned his head and looked at Seth. "There are plenty of ways to get around."


"Not where we're going," Seth explained. "We have to reach Shoreless Isle. Some demons are going to open Zzyzx."


The man looked back out at the water. "Can't say I know much about that. Sounds like you have your reasons. Watch yourself when negotiating passage. She can be unreasonable."


"You have any advice?" Seth asked.


The man looked at him again. "I don't mean to intrude."


"Please."


"You have quite a sword there. Don't forget it, if she gets temperamental. Some people only respect those who might do them harm. Myself, I would steer clear of the Lady Luck altogether."


Bracken came jogging down the beach. Seth took a step toward him, waving him over. When Seth turned back, the gray man was gone. There was no place he could have hidden. Chills tingled across Seth's shoulders.


"Did you see him?" Seth asked as Bracken came near.


"An apparition," Bracken said. "He's what brought me this way. Benevolent, by the feel of him. Some sort of guardian spirit."


"He talked to me about the Lady Luck," Seth said.


"I hope you listened," Bracken said. "You all right?"


"Good enough. I saw you chatting with my sister."


"Vanessa made things uncomfortable. Some words had to be exchanged."


Seth grinned. They walked back to the others together. Once there, Seth kept his eyes on the water, hoping to see Hugo, Newel, and Doren show up in a stolen boat. The six of them sat in silence. Kendra leaned her head against Bracken's shoulder. Trask and Vanessa dozed.



Eventually Bracken eased away from Kendra and nudged Seth. "Time for the bosun's whistle."


Seth removed the whistle from the case, stood, and gave three long calls. Two minutes later, he repeated the calls. And again two minutes later.


The moon went behind heavy clouds, dimming their view of the sea. Seth continued to toot the whistle every couple of minutes. When the moon came out again, a large rowboat was approaching, still some distance out.


The whistling had awakened Vanessa and Trask. Seth stowed the whistle, and everyone gathered their gear. The rowboat ran aground, and a pair of seamen splashed out into the water. Seth had seen zombies, and he had seen wraiths. These figures appeared to be somewhere in between. Not as dark or graceful as wraiths, they moved with much more agility and competence than zombies. Their brown, knotted flesh looked lean and tough.


After scanning the murky ocean a final time for any sign of Hugo or the satyrs, Seth waded into the cold water with the others, accepting help from an undead seaman to climb into the rowboat. A second pair of undead sailors awaited inside, manning the large oars. Once everyone was aboard, the pair of seamen on the beach pushed the boat back into the water, then scrambled inside.


The boat accommodated all of them comfortably, but would have barely fit the satyrs. Hugo would certainly have been too big. Seth consoled himself that they had not left Hugo behind needlessly.


The sailors at the oars managed the craft with efficient competence. If there were dangerous shoals nearby, Seth saw no sign of them. The rowboat progressed quickly away from the shore, bobbing up and down on the swells.


Seth listened carefully to the undead sailors, but, as with the Standing Dead, he detected no thoughts. He tried to start conversations mentally, but sensed no response.


The moon hid behind the clouds again. Rowing across the black, undulating water felt creepy. Everything was surreal: the rolling motion of the vessel, the salty tang in the air, the undead mariner sitting beside him, an oxidized ring dangling from his shriveled earlobe. Seth noticed that Bracken had an arm around Kendra.


They had been rowing for a long time when Bracken arose. He held up a hand, and a bright ball of white light rose from his fingers, casting a ghostly light over the wooden ship looming beside them.


"Whoa," Seth mouthed, impressed by the size.


The ship had three tall masts, hung with complex rigging, but no sails. Far above the water awaited decks of different heights, bordered by ornate railings. The wood looked old and weathered but not rotten. Seth could see the name of the ship engraved in metal. An elaborately carved mermaid figurehead hung at the front, face panicked, arms chained to her sides.


Paying no heed to the added radiance, the undead sailors maneuvered the rowboat alongside the Lady Luck. Seth heard the buzz of a motor. Turning, he saw a motorboat approaching over the water.


"They found us," Trask said.


"Up the ladder," Bracken instructed.

Brandon Mull's Books